未經修飾的物品修訂
針對“Unenchanted Items”的補丁,針對5年內未解決的一些錯誤和不一致問題。
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模組介紹 作者原文
針對“Unenchanted Items”的補丁,針對5年內未解決的一些錯誤和不一致問題。
介紹
這個mod的目的是解決blarie151的模塊中的Oldrim“Unenchanted Items”的大量不一致問題。鑑於原來的mod在近6年內沒有被觸及,我認爲現在是修補程序可用的時候了。
此mod仍需要您下載上述SSE端口。我沒有碰過blazie151的原始文件。此補丁是針對版本“1.6”編寫的(最後更新於2013年2月23日)。
這些修復程序都以覆蓋插件的形式實現。原始mod中的裝甲和武器的每一個條目都被手動單獨覆蓋。您可以預期的更改類型詳述如下。
這個插件是根據USSEP的許多變化而構建的。
修復
注意:下面的術語“加載鏈”是指“Skyrim.esm - > Update.esm - > Unoffical Skyrim Special Edition Patch.esp”覆蓋鏈。
•已在所有武器上正確設置“檢測聲級”,例如: Karliah的弓和夜鶯弓現在是“沉默的”。
•所有戒指/護身符都有適用於他們的正確關鍵字,以便讓他們着迷。
•每個*單項都具有從它們所基於的Vanilla對象設置的正確“對象邊界”值。使用的值是負載鏈中最新的值。
•一些裝甲/武器已經應用了額外的關鍵詞,以與裝載鏈保持一致,例如: Thalmor Robes擁有關鍵字,可以將它們用作其中一個Vanilla任務的僞裝。
•許多其他事物,如聲音,撞擊數據,阻擋材料,攻擊速度,致命傷害,範圍,裝甲值,傷害等都已更改爲與裝載鏈中的值一致。
•每個項目的基本貨幣值都設置爲“50”,以防止“快速致富”計劃。
筆記
你應該考慮使用SkyUI。它將在製作時提供更一致的體驗,因爲它將物品歸類爲武器/護甲/其他物品,等等。然後,您可以通過材料等內容對其進行排序。這意味着您不必擔心Vanilla手工菜單分類以及通常由添加配方的mod引起的混亂。
腳註
*三個項目(Chillrend,Dragonbane,Karliah's Bow)在三個主“Skyrim.exm,Update.esm”或“Unoffical Skyrim Special Edition Patch.esp”中的任何一箇中都沒有任何“官方”對象邊界值。因此它們仍被設置爲全零。
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Introduction
The aim of this mod is to address a large amount of inconsistencies within the SSE port of blazie151's mod for Oldrim "Unenchanted Items". Given that the original mod hasn't been touched in almost 6 years, I thought it was time a patch was made available.
This mod still requires you to download the aforementioned SSE port. I have not touched blazie151's original files. This patch is written for version "1.6" (last updated 23rd February, 2013).
These fixes are all implemented in the form of an override plugin. Every single entry for Armors and Weapons within the original mod has been overridden individually by hand. The types of changes you can expect are detailed below.
This plugin is built with many of the changes from USSEP in mind.
Fixes
NOTE: The term "load chain" below refers to "Skyrim.esm -> Update.esm -> Unoffical Skyrim Special Edition Patch.esp" override chain.
- "Detection Sound Level" has been properly set on all of the weapons, e.g. Karliah's Bow and Nightingale Bow are now "Silent".
- All of the rings/amulets have had the correct keywords applied to them to allow them to be enchanted.
- Every* single item has had the correct "Object Bounds" values set from the Vanilla object they are based on. The values that were used were whichever ones were latest in the load chain.
- A few of the armors/weapons have had additional keywords applied to them to be consistent with the load chain, e.g. Thalmor Robes have the keyword to allow them to be used as a disguise on one of the Vanilla quests.
- Many miscellaneous things such as sounds, impact data, block material, attack speed, critical damage, reach, armor value, damage and so on have been changed to be consistent with values in the load chain.
- Every single item has had its base money value set to "50" prevent "get rich quick" schemes.
Notes
You should probably consider using SkyUI. It will provide for a more consistent experience when crafting since it categorizes things as Weapons/Armor/Misc, and so on. You can then sort within these by things such as material. It means you don't have to worry about the Vanilla crafting menu categorization and the mess that is usually caused by mods that add recipes.
Footnotes
*Three items (Chillrend, Dragonbane, Karliah's Bow) did not have any "official" Object Bounds values within any of the three master "Skyrim.exm, Update.esm", or "Unoffical Skyrim Special Edition Patch.esp". They are still thus set to all zero.
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 這類遊戲沒有通用的模組管理器:有的模組直接替換遊戲檔案、有的放進遊戲專屬的 Mods 資料夾、有的要先裝遊戲對應的社群載入器或工具,以包內說明為準。
- 嚴格按說明放置檔案;標註「前置依賴」的模組需要把依賴一併裝好。
- 啟動遊戲確認載入成功;部分遊戲需要在設定或模組選單裡手動啟用。
不同遊戲、不同模組的安裝位置差異很大,包內說明是最可靠的依據。