通用箭頭追蹤器
向箭頭添加發光的示蹤劑。 完全MCM可配置的顏色和持續時間。
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模組介紹 作者原文
向箭頭添加發光的示蹤劑。 完全MCM可配置的顏色和持續時間。
通用箭頭追蹤器
它是什麼?
另一個Mod。明顯!特別是一種爲箭頭射彈添加發光示蹤劑的Mod。它配有一個MCM菜單,用於配置應用於箭頭的顏色和跟蹤器的持續時間。
安裝?
1.確保已安裝必備組件
2.手動安裝mod或使用提供的Fomod表格(Vortex,MO2?)
你會如何在箭頭上留下如此美麗的顏色?
1.註冊動畫“BowRelease”
2.在表格列表中找到最接近的彈丸類型參考
3.在彈丸上玩藝術品
各種網格中定義了各種顏色。我只是瀏覽所有魔法效果網格,直到我找到一個合適的網格,然後更改網格內的漸變以應用不同的顏色。然後,腳本將確定在MCM中選擇的顏色,並將其應用於您的鏡頭箭頭。
但是,這不會涵蓋自定義模式的自定義箭頭,以及我的自定義超級定製計算機遊戲的自定義支持?
是的,因爲這樣做會大大破壞這個功能。在單元格中使用來自GetNumberRef的GetNth,以便在飛行中註冊射彈,更加沉重,並且2.不會100%全部工作。此外,在我測試的測試過程中,該功能會在某一點發生錯誤,並且不會記錄任何飛行射彈。當我以快速的順序射箭時,這種情況特別發生了。
任何錯誤或限制?
不。我發現的唯一的錯誤我添加了一個MCM選項,爲你的超級自定義構建箭頭微調。
但是我們可以在函數中添加自定義箭頭嗎?
是的,你可以,老式的方式。將mod加載到xEdit中,找到FormList,將as copy複製到新插件中,然後將自定義構建射彈(不是箭頭)拖放到FormList中。
常問問題
請你詳細說明一下嗎?
我不知道還能說些什麼。如果您沒有任何問題,我想一切都在努力滿足您的需求。
這些可以與Xbox 360一起使用嗎?
異教徒說是的。
這是褻瀆嗎?你爲什麼要使用像現代遊戲射手那樣的追蹤器?
因爲我可以,它看起來很棒。
你能添加這個或那個功能嗎?
走着瞧。提供建議...
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Universal Arrow Tracer
What is it?
Another Mod. Obviously! In particular a Mod that adds glowing tracers to arrow projectiles. It comes with a MCM menu to configure color, and duration of the tracers applied to arrows.
Installation?
- Make sure to have the prerequisites installed
- Install the mod either manually or with the provided Fomod form (Vortex, MO2?)
How would you allow for such beautyful color on arrows?
- register for animation "BowRelease"
- find closest reference of type projectile in formlist
- play Art Object on projectile
The various colors are defined inside the various meshes. I simply browsed through all magic effect meshes, until I figured one that's suitable, and then changed the gradiants inside the mesh to apply different colors. A script will then determine which color is chosen inside the MCM, and apply it to your shot arrow.
But, but this will not cover custom arrows, from custom mods, with custom support on my custom superduper custom built computergame?
Yeah, because doing so will greatly bug the function out. Utilizing GetNth from GetNumberRef in cell, to register the projectile on the fly, is 1. much more taxing, and 2. does not 100% work all the time. Also, during testing I figured, the function would bug out at one point, and not register any flying projectile whatsoever. This specially happened, when I was firing arrows in a quick sequence.
Any bugs or limitations?
Nope. The only bug I found I added an MCM option for, to fine tune for your super duper custom build arrows.
But can we add custom arrows to the function?
Yes, you can, the old fashioned way. Load the mod into xEdit, find the FormList, copy as override into a new plugin, then drag and drop your custom build projectiles(not arrows), into the FormList.
FAQ
Will you please give a more detailed description?
I don't know what else to say. If you don't have any questions, I suppose everything's working to suit your needs.
Can these be used with the Xbox 360?
The Pagans say yes.
This is blasphemy? Why would you use tracers like in a modern game shooter?
Because I can, and it looks awesome.
Could you add this or that function?
We'll see. Make suggestions...
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 這類遊戲沒有通用的模組管理器:有的模組直接替換遊戲檔案、有的放進遊戲專屬的 Mods 資料夾、有的要先裝遊戲對應的社群載入器或工具,以包內說明為準。
- 嚴格按說明放置檔案;標註「前置依賴」的模組需要把依賴一併裝好。
- 啟動遊戲確認載入成功;部分遊戲需要在設定或模組選單裡手動啟用。
不同遊戲、不同模組的安裝位置差異很大,包內說明是最可靠的依據。