蒂姆商人
天際中醉酒的博斯默商人
截圖 共 3 張
模組介紹 作者原文
天際中醉酒的博斯默商人
注意:這是Tim的SE版本,選項中列出的LE的mod可能已經或可能尚未轉換。如果它們是,並且您確信它們已正確完成,則使用它們。但是,自己更新原始模塊並不困難,特別是現在您有多個自動化工具可以幫助您
這是我爲自己製作的一個簡單模式,現在正在爲任何可能也喜歡它的人分享。這個小傢伙主要是爲了增加他們的mods的武器商人,但我創造了他多才多藝,所以他也可以出售或購買其他物品
對於向遊戲中添加新項目的mod。有時它們需要你製作它們,有時它們也可能將它們分發給世界,因爲戰利品或敵人可以使用它們。我將mod的這些類型的變化限制爲個人偏好,以防止我的製作庫存混亂並減少世界編輯。我也喜歡NPC不能分享的獨特物品,除非我給它們。雖然我可以使用additem抓取任何我想要的東西但我不希望免費獲得一堆好東西。我想要的是一個商人,可以根據我的水平向我出售mods的物品,而我可以用我生病的黃金代替,因此Tim出生了
我設置它的方式是,如果讓他賣掉所有物品,他將從lvld列表中隨機抽取,這樣每次你訪問他時他的選擇都會改變。我喜歡這個並且讓他覺得自己像個商人而不是一個也需要你的黃金的附加項目。所以當你在一次突襲或者一次突襲之後你進入水平,然後看到他,喝一些啤酒,煮燉,然後看看他是否有你想要的新東西
主文件
這將使蒂姆在世界上準備出售。這也是我自己和其他人可以使用的方法來創建新的可選文件來擴展他的庫存。這是故意的,沒有任何可選的mods加載後不會從基礎遊戲中賣得太多。還有許多其他現有商家。他的目的主要是通過可選的插件來銷售其他mod的新產品
可選文件
這些插件只允許蒂姆出售所列mod的物品。你將需要訪問和DL原始的mod來獲取文件,因爲我不會在這裏包含它們。除非另有說明,否則所有更改都將通過新插件進行,該插件旨在用於代替任何原件而非旁邊
應該注意的是,我可能已經更改了統計數據,包括成本,dmg,材料等,具體取決於他們可以購買的內容。統計數據應該適合大多數用戶,但如果你覺得他們對你的遊戲太強或太弱,那麼你可以自己在Xedit或CK中將它們改爲你想要的任何東西
主文件不應該合併並保持不變,但是如果你使用多於1個可選項,那麼它們應該被合併。合併它們時,請確保合併已將每個表單添加到其胸部,而不僅僅是合併列表中最後一個表單。如果您合併所有可選的現在和未來,那麼您只有2個可用的插槽,考慮到他可能會出售給您的物品數量,這是可以接受的。合併主文件以保存1個插件插槽所產生的問題是不值得的,所以不要這樣做。請記住,無論何時添加或刪除可選項,您都需要重建合併
爲了方便起見,我將主持所有選項的合併,所以你不必,但如果你不想要所有你需要創建自己的
SOSB將不會開始銷售,直到你滿25歲。這是故意的,因爲這些武器是爲了中後期遊戲,因爲遊戲銀色武器提前下降。所以對於早期的遊戲,只需要偷一些銀手,然後稍後再回來查看,因爲你真的很感激後來對抗強大的不死生物
地點
從Lady Stone向南旅行,他在岸邊紮營
積分
蒂姆穿着Viltuska的野蠻人腰帶
允許
請勿重新託管,包含,直接修改或替換主文件。您創建並希望共享的任何插件都應該在使用TimMerchant.esp設置爲master的新esp中完成
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Note: This is the SE version of Tim, the mods from LE listed in optionals may or may not have been already converted. If they are and you are confident they were done correctly then use them. However it is not difficult to update original mods yourself especially now that you have multiple automated tools to help you
This is a simple mod I made for myself and am now sharing for any that might also like it. This little guy was primarily made to be a weapons merchant for mods that add them but I created him to be versatile so he can sell or buy other items as well
For mods that add new items to the game. Sometimes they require you to craft them, other times they may also distribute them to the world as loot or so enemies can use them. I limit these types of changes from mods for myself as a personal preference to keep my crafting inventory from being cluttered and reduce world edits. Also I like having unique items that are not shared by NPC unless I give it to them. While I could just use additem to grab anything I want I do not wish to get a bunch of nice stuff for free. What I wanted was a merchant that could sell me items from mods based off of my level that I could pay for with my ill gotten gold instead, thus Tim was born
The way I have it setup is instead if having him sell ALL items he will instead pull randomly from lvld list so his selection changes each time you visit him. I like this and helps him feel like a merchant and not an additem that also takes your gold. So as you progress in level after a raid or 2 you drop by and see him, drink some ale, cook a stew and then see if hes got something new you want
Main File
This will place Tim in the world ready to sell. This is also what will be used by myself and maybe others to create new optional files to expand his inventory. It is intentional that without any optional mods that load after does not sell much from base game. There are many other existing merchants for that. He is intended to mainly sell new items from other mods via optional plugins that load after made for him
Optional Files
These are plugins only that allow Tim to sell the items from the mod listed. You will need to visit and DL the original mod to get the files as I will not include them here. All changes will be made through the new plugin which is intended to be used in place of any original and not alongside unless stated otherwise
It should be noted that I may have changed stats to include cost, dmg, material etc depending on what lvl they are available to purchase. The stats sh …
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 這類遊戲沒有通用的模組管理器:有的模組直接替換遊戲檔案、有的放進遊戲專屬的 Mods 資料夾、有的要先裝遊戲對應的社群載入器或工具,以包內說明為準。
- 嚴格按說明放置檔案;標註「前置依賴」的模組需要把依賴一併裝好。
- 啟動遊戲確認載入成功;部分遊戲需要在設定或模組選單裡手動啟用。
不同遊戲、不同模組的安裝位置差異很大,包內說明是最可靠的依據。