隱形頭盔(修補程序)
一個使頭盔不可見的xEdit腳本。
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模組介紹 作者原文
一個使頭盔不可見的xEdit腳本。
我想我可以和其他人分享。使用它,或者不使用。應該也可以在Oldrim上正常工作。第一MOD,請客氣。
這是什麼
這將使您和NPC的頭盔,兜帽等不可見,方法是使它們使用小圓圈插槽,或完全使用另一個插槽。基本上不需要任何補丁的SkyJubs隱形頭盔,因爲生成的插件本身就是一個補丁,可以保留您的mod對裝甲所做的任何更改。
如何安裝
下載並安裝xEdit
手動下載mod
提取並移至xEdit / Edit Scripts文件夾(如果要求...,則覆蓋mxpf和mteFunctions...或不這樣做)
如何使用
使用xEdit加載所有插件
右鍵單擊左側,然後選擇“應用腳本”
選擇“ Benna的修補程序-隱形頭盔”
如果需要,請更改設置(請參閱選項)並保存,然後單擊“確定”。
修補程序將重做您的上一個修補程序或要求您提供文件名
修補程序完成後,保存新生成的插件
激活並享受您的隱形頭盔!
修補程序的選項
allowCircletsWithHeadwear:確切地說。設置爲true表示允許,設置爲false表示不允許。等同於SkyJubs的美學。
invisibleSlot:如果另一個模塊正在使用插槽59,則將其更改爲其他內容。如果allowCircletsWithHeadwear爲false,則有效爲42。
hoodedToNonHooded:使您可以穿帶帽的衣服和盔甲。隻影響屬於盔甲的引擎蓋!
helmetsToIgnore:您不想使其不可見的頭盔列表。放置一個逗號分隔的編輯器ID列表(腳本查找子字符串),例如“ Forsworn,Iron,Hat”。這將忽略在其編輯器ID中具有預誓,夜行或帽子的所有盔甲。
processARMAToo:高級設置。對或錯。啓用此功能後,也會對ARMA記錄進行處理,如果您有匹配的nif文件,也可以在遊戲中查看它們。就個人而言,我想將頭盔更改爲小圓圈,所以我下載了一些裝甲小圓圈等,移動並將其重命名爲香草頭盔,然後在關閉allowCircletsWithHeadwear的情況下運行了此腳本。
潛在問題的答案
問:加載順序?
答:最後,以及通過某種修補程序生成的任何其他插件。
問:通過更改密碼可以更改設置
答:如果它愚蠢但有效,那不是愚蠢的
問:可以添加功能X嗎?
答:也許吧。隨便問。
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I figured I could share this with others. Use it, or don't. Should work fine on Oldrim too. First mod, please be kind.
What is this
This will make both your and NPCs' helmets, hoods etc invisible by making them use the circlet slot, or alternatively another slot altogether. Basically SkyJubs Invisible Helmets without the need for any patches, as the plugin generated is in itself a patch and carries over any changes your mods make to armor.
How to install
Download and install xEdit
Download the mod manually
Extract and move to xEdit/Edit Scripts folder (override mxpf and mteFunctions if asked... or don't)
How to use
Load all your plugins with xEdit
Right click on the left and choose 'Apply Script'
Choose 'Benna's Patchers - Invisible Helmets'
Change settings if you want (see options) and save, then click OK
The patcher will redo your last patch or ask you for a filename
After the patcher is complete, save your newly generated plugin
Activate and enjoy your invisible helmets!
Options for the patcher
allowCircletsWithHeadwear: Exactly what it says. Set to true to allow, false to not allow. Equivalent to SkyJubs's Aesthetic.
invisibleSlot: Change this to something else if another mod is using slot 59. Effectively 42 if allowCircletsWithHeadwear is false.
hoodedToNonHooded: Allows you to wear anything with hooded clothes and armor. Only affects hoods that are part of an armor!
helmetsToIgnore: List of helmets you don't want to make invisible. Put a comma-separated list of their Editor IDs (the script looks for substrings), for example 'Forsworn, Iron, Hat'. This will ignore all armors that have Forsworn, Nocturnal, or Hat in their Editor IDs.
processARMAToo: Advanced setting. True or false. With this on, ARMA records will get processed too, allowing you to see them in game if you have matching nif files. Personally, I wanted to change helmets to circlets, so I downloaded some armored circlets and the like, moved and renamed them to vanilla helmets, and then ran this script with allowCircletsWithHeadwear off.
Answers to potential questions
Q: Load order?
A: At the end, together with any other plugins generated with some kind of patcher.
Q: Settings are changed by altering code wut
A: If it's stupid but it works, it ain't stupid
Q: Can you add functionality X?
A: Maybe. Feel free to ask.
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 這類遊戲沒有通用的模組管理器:有的模組直接替換遊戲檔案、有的放進遊戲專屬的 Mods 資料夾、有的要先裝遊戲對應的社群載入器或工具,以包內說明為準。
- 嚴格按說明放置檔案;標註「前置依賴」的模組需要把依賴一併裝好。
- 啟動遊戲確認載入成功;部分遊戲需要在設定或模組選單裡手動啟用。
不同遊戲、不同模組的安裝位置差異很大,包內說明是最可靠的依據。