禁用Spell EffectShaders
禁用魔法效果命中着色器以更好地兼容次表面散射。
截圖 共 6 張
模組介紹 作者原文
禁用魔法效果命中着色器以更好地兼容次表面散射。
你爲什麼要這樣做?
當前可用的次表面散射着色器(SSS)實現使用EffectShader,其與遊戲中的大多數魔法效果衝突,因爲引擎被限制爲每個actor的單個EffectShader。這會導致SSS在效果持續時間內被禁用,如果您注意到它發生了很多,這可能很煩人。
編輯:看起來ENB 0.368已經更新以解決此問題。對於任何有興趣的人,我都會留下這個版本。
它有什麼作用?
此模型只是將命中着色器從某些魔法效果中移除,以解決與SSS的個別衝突。它具有與沒有更多醜陋效果和沒有更多發光邊緣的mod相同的結果。除了它目前不適用於所有命中着色器,只是我發現SSS不受歡迎的着色器。此外,這些mod無法解決SSS問題。
有什麼例外?
現在我試圖只刪除法術和藥水的自制命中着色器,並且只有具有替代視覺效果的那些,例如治療和火焰披風。仍會顯示目標和聯繫人效果。我現在還留下了霜凍效果着色器,但我可能會繼續刪除更多。
安裝:
使用Vortex或其他mod管理器下載並安裝.esp
還有什麼我應該知道的嗎?
在此之前我從未發佈過mod,它實際上是未經測試的。請在安裝本網站的任何內容之前備份您的保存數據。
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Why did you make it?
The currently available subsurface scattering shader (SSS) implementations use an EffectShader which conflicts with most of the magic effects in the game due to the engine being limited to a single EffectShader per actor. This causes SSS to be disabled for the duration of the effect which can be annoying if you notice it happening a lot.
EDIT: It looks like ENB 0.368 has already been updated to resolve this issue. I will leave this mod up for anyone interested.
What does it do?
This mod simply removes the hit shaders from certain magic effects as a work around to resolve the individual conflicts with SSS. It has the same result as mods like No More Ugly Effects and No More Glowing Edges. Except it currently does not apply to ALL hit shaders, just the ones that I found to be undesirable with SSS. Also those mods do not work to resolve the issue with SSS.
What are the exceptions?
For now I have tried to remove only the self-cast hit shaders for spells and potions, and only ones which have alternative visual effects such as Healing and Flame Cloak. Targeted and contact effects will still be displayed. I also left in the frost effect shaders among others for now, but I might continue to remove more.
Installation:
Download with Vortex or other mod manager and install the.esp
Anything else I should know?
I have literally never published a mod before this and it is virtually untested. Please backup your save data before installing anything from this website.
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 這類遊戲沒有通用的模組管理器:有的模組直接替換遊戲檔案、有的放進遊戲專屬的 Mods 資料夾、有的要先裝遊戲對應的社群載入器或工具,以包內說明為準。
- 嚴格按說明放置檔案;標註「前置依賴」的模組需要把依賴一併裝好。
- 啟動遊戲確認載入成功;部分遊戲需要在設定或模組選單裡手動啟用。
不同遊戲、不同模組的安裝位置差異很大,包內說明是最可靠的依據。