鄉村盔甲與武器

作者 Gamwich·版本 v1.0·更新於 2018-09-01

RUSTIC ARMOR&WEAPONS SE - DAEDRIC是Daedric盔甲和Skyrim武器的高分辨率。 提供4K和2K分辨率。

截圖 共 8 張

模組介紹 作者原文

RUSTIC ARMOR&WEAPONS SE - DAEDRIC是Daedric盔甲和Skyrim武器的高分辨率。 提供4K和2K分辨率。

RUSTIC ARMOR&WEAPONS SE - DAEDRIC是Daedric盔甲和Skyrim武器的高分辨率。

這是一種着名的裝甲和武器重建模式中缺少的裝甲和武器裝備之一。嘗試重新構造遊戲中的所有裝甲和武器是一項艱鉅的任務,因此沒有人像我在RUSTIC CLOTHING mod中對服裝那樣設法進行全面檢修也就不足爲奇了。

雖然我目前沒有任何野心想要進行另一次全面檢修,但我認爲我至少可以解決CaBal120未涵蓋的裝甲和武器裝備。我已經用我的RUSTIC FORSWORN mod覆蓋了一套這樣的套裝。然而,那只是和盔甲重新組合,所以我計劃接下來做隨附的武器。

我一直認爲Daedric設計是遊戲中最好的設計之一,但遺憾的是紋理本身缺乏。再一次,我們發現貝塞斯達的偶然方法,多個藝術家在同一組上工作,藝術風格不匹配。這部作品草率而粗獷,並不能完美地詮釋Adam Adamowicz的精彩概念藝術。紋理的大小也是不一致的。防彈衣和手套都是2K,而靴子和頭盔都是1K。手和腳是最小的身體部位,因此應該都具有較小的紋理。頭飾型號承受最大的拉伸,並且總是受益於更大的紋理尺寸。

理想情況下,主要裝甲紋理的分辨率應該是任何較小的身體部位的兩倍。讓手套具有與主要裝甲相同的分辨率毫無意義。無論如何,我用我的修辭糾正了這個廢話。

貝塞斯達甚至如此懶惰,以至於他們從烏木套裝中借用了刀鞘,而不是製作匹配的刀鞘。這帶來了問題,因爲烏木有金色的細節,而這對Daedric套裝不起作用。我決定堅持使用單色配色方案,因此刀鞘可以更好地與Daedric色彩配合使用。 Daedric高分辨率武器紋理原本都是1K,但是Ebony劍鞘從未被包含在高分辨率包中,所以它的大小隻有一半。

所有Daedric盔甲和武器物品總共有三個紋理:漫反射,法線貼圖和環境蒙版。它們具有匹配的分辨率,但我也提供了另一種選擇,減少法線和環境掩模,以提供更好的性能,同時保持儘可能多的外觀。

我可以進一步瞭解我的設計選擇,但我會饒有好心人,只是讓你參考截圖瞭解更多關於外觀的信息。關於圖片的一個注意事項,我正在使用一個開放式頭盔模型,所以你不會在截圖中看到封閉的頭盔外觀,但請放心,整個紋理適合喜歡封閉外觀的人。

可以使用4K和2K分辨率,因此請爲您的設置選擇合適的尺寸。法線貼圖保存在BC7中以避免壓縮僞像。我希望人們喜歡我最新的Skusim特別版RUSTIC。

乾杯,

Gamwich

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RUSTIC ARMOR & WEAPONS SE - DAEDRIC is a hi-res retexture of the Daedric armor and weapons for Skyrim.

This is one of the armor & weapon sets that was missing from a certain well-known armor and weapon retexture mod. It's a massive undertaking to attempt to retexture all the armor and weapons in the game, so it's not surprising that no one has managed to do a complete overhaul as I did with the clothing in my RUSTIC CLOTHING mod.

While I don't currently have any ambitions to attempt another complete overhaul, I thought that I could at least address the armor and weapon sets that weren't covered by CaBal120. I already covered one such set with my RUSTIC FORSWORNmod. That was just and armor retexture, however, so I plan to do the accompanying weapons next.

I always thought that the Daedric design was one of the best in the game, but sadly the textures themselves were lacking. Once again, we find the Bethesda's haphazard approach, where multiple artists worked on the same set, and the art styles don't match. The work is sloppy and crude, and doesn't do justice to the brilliant concept art of Adam Adamowicz. The sizing of the textures is inconsistent as well. The body armor and the gloves are both 2K, while the boots and helmet are 1K. The hands and feet are the smallest body parts, and thus should've both had the smaller textures. Headwear models suffer the greatest stretching, and always benefit from larger texture sizes.

Ideally, the main armor texture should be twice the resolution as any of the smaller body parts. To have the gloves the same resolution as the main armor piece makes no sense at all. Regardless, I rectified this nonsense with my retexture.

Bethesda was even so lazy that they borrowed the scabbard from the Ebony set, rather making a matching scabbard. That presented problems, as the Ebony had gold details, and that doesn't work for the Daedric set. I decided to stick with a mono-chromatic color scheme so the scabbard could work with the Daedric coloration better. The Daedric hi-res weapon textures were all 1K originally, but the Ebony scabbard was never included in the hi-res packs, so it was half that size.

All Daedric armor and weapon items have three textures in total: The diffuse, normal map, and environment mask. They are in matching resolutions, but I am also offering another choice, with reduced normals and environment masks to give better performance while keeping as much of the appearance as possible.

I could drone on further about my design choices, but I'll spare you good people that, and simply let you refer to the screenshots for more information on the appearance. One note on the pictures, I'm using an open faced helmet mod, so you won't see the enclosed helmet appearance in the screenshots, but rest assured that the entire texture is there for people who pref …

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 這類遊戲沒有通用的模組管理器:有的模組直接替換遊戲檔案、有的放進遊戲專屬的 Mods 資料夾、有的要先裝遊戲對應的社群載入器或工具,以包內說明為準。
  3. 嚴格按說明放置檔案;標註「前置依賴」的模組需要把依賴一併裝好。
  4. 啟動遊戲確認載入成功;部分遊戲需要在設定或模組選單裡手動啟用。

不同遊戲、不同模組的安裝位置差異很大,包內說明是最可靠的依據。

檔案與校驗

檔案名稱
乡村盔甲与武器
檔案大小
161.0 MiB