大修
在《安魂曲》中大修武器調溫,需要珩磨油和珩磨化合物。
截圖 共 2 張
模組介紹 作者原文
在《安魂曲》中大修武器調溫,需要珩磨油和珩磨化合物。
3100/5000要求-回火大修
這徹底修改了《安魂曲》中的武器製作配方,以使組件可能更有意義。我從來不瞭解將金屬和磨刀輪帶到刀片上以進行升級的想法。現在,近戰武器,弓箭和cross將需要油和蠟來調溫武器。這基本上是受到Paulicus對Oldrim的Requiem Tweaks的回火調整的啓發。我只是重新提出了一些想法。
特徵:
-``可以從鐵匠和商隊商人那裏購買基礎武器油和弓弦蠟,而輕巧的人將儲備弓弦蠟。供應商庫存有限,因此也可以在冶煉廠生產。武器油可以由巨魔脂肪或矮人油脂製成,併產生3小瓶。弓弦蠟是由蜂窩製成的,也可生產三批。
-某些天體近戰武器,例如天爐,玻璃,黑檀木,戴德里克,龍骨和斯塔爾裏姆也需要除油以外的珩磨化合物。可以從Eorland的Skyforge或Orcish鐵匠以及Dark Brotherhood購買。您還可以在冶煉廠用紅色或藍色的閃光粉塵和粘土製作它,生產出2批。
-許多神器武器也需要額外的製作組件。達德里克物品仍然需要達德拉之心以及新的材料。
-``除蠟外,更高層次的人還需要鮑耶松香,可以從上述以及弗萊徹(Fletchers)購買。您可以在Spriggan Sap的冶煉廠和Bee或Torchbug Thorax的冶煉廠中製作松香,生產出2批。
-裝甲未受影響。拿一些基礎材料和修補破舊的盔甲的想法對我來說更有意義。因此,錠和材料在這裏仍然有用。
-鎮靜武器所需的任何基本特權在《安魂曲》中均保持不變。除非您的庫存中有其中一種必需的材料,否則手工配方應調整爲不顯示。此模組中的所有手工藝品都需要基本的工藝技能津貼。
兼容性
該Mod只觸及少量的集裝箱記錄。它的大多數是由REQ_LI_BlacksmithMinimum級別列表添加的,因此,如果您有其他影響補丁的補丁程序,則可以輕鬆地在xEdit中複製記錄。所有武器調溫配方都已明顯更改。
任何新的武器改裝都需要補丁,但不會破壞任何東西。我將尋找上傳補丁。您可以通過將回火配方與相關的回火組件交換出來,輕鬆地自己在xEdit中完成此操作。這是一個非常簡單的mod。
強烈建議使用允許武器和裝甲降級的mod。設備耐用性系統是一個很棒的模塊,它給回火和物品破損增加了額外的挑戰和興趣。
我的其他模組
(有些要更新並轉換爲SSE)
HAH NPC大修
安魂曲-法寶
安魂曲-傷口
安魂曲-簡單的藥水
安魂曲-失落的長劍
安魂曲-燦爛的龍變體
AZ調整-Skyrim補丁的書封面
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REQUIEM - TEMPERING OVERHAUL
This overhauls the weapon crafting recipes in Requiem to require components that might hopefully make a little more sense. I never much understood the idea of taking a bit of metal AND a sharpening wheel to a blade to get an instaupgrade. Now melee weapons, bows & crossbows will require oils and waxes to temper the weapon. This was basically inspired by Paulicus' tempering tweak from Requiem Tweaks for Oldrim. I just recreated the idea with some differences.
FEATURES:
- Basic Weapon Oil and Bowstring Wax can be purchased from blacksmiths and caravan merchants, while fletchers will stock bowstring wax. Vendors carry limited stock so they can also be made at the smelter. Weapon oil can be made from troll fat or dwarven oil and produces 3 vials. Bowstring wax is made from honeycomb and also produces a batch of 3.
- Certain higher-tier melee weapons, such as Skyforge, Glass, Ebony, Daedric, Dragonbone & Stahlrim also require a Honing Compound, in addition to oil. This can be purchased from Eorland at the Skyforge or from Orcish blacksmiths, as well as the Dark Brotherhood. You can also craft it at the smelter from either Red or Blue Glitterdust and clay, producing a batch of 2.
- Many artifact weapons also require the additional crafting component. Daedric items still require Daedra Hearts as well as the new materials.
- Higher-tier will need Bowyer's Rosin in addition to wax, which can be purchased from the aforementioned, as well as from Fletchers. You can craft the rosin at the smelter from Spriggan Sap and either a Bee or Torchbug Thorax, producing a batch of 2.
- Armors are untouched. The idea of taking a bit of the base material and patching up worn armor makes a bit more sense to me. So ingots and materials still have a use there.
-Whatever base perks that are required for tempering a weapon are unchanged from Requiem. Crafting recipes should be conditioned to not show unless you have one of the required materials in your inventory. All crafting items from this mod require the basic Craftsmanship perk.
COMPATIBILITY
The mod only touches a handful of container records. Most of it is added by the REQ_LI_BlacksmithMinimum level list, so if you have any other patches affecting those you can easily copy records in xEdit. All weapon tempering recipes have been change obviously.
Any new weapon mods will require a patch but wont break anything. I will look to upload patches. You can do this easily yourself in xEdit by swapping out the temper recipes with the relevant tempering component. It's a pretty simple mod.
Highly recommend using a mod that allows weapon and armor degradation. Equipment Durability System is a great mod and adds extra challenge and interest to tempering, as well as item breakage.
MY OTHER MODS
(some to be updated & converted …
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 這類遊戲沒有通用的模組管理器:有的模組直接替換遊戲檔案、有的放進遊戲專屬的 Mods 資料夾、有的要先裝遊戲對應的社群載入器或工具,以包內說明為準。
- 嚴格按說明放置檔案;標註「前置依賴」的模組需要把依賴一併裝好。
- 啟動遊戲確認載入成功;部分遊戲需要在設定或模組選單裡手動啟用。
不同遊戲、不同模組的安裝位置差異很大,包內說明是最可靠的依據。