新的恩伯斯哈德礦工

作者 dkdoubledub·版本 v1.0·更新於 2020-04-22

添加了一對礦工,他們在建立營地後參觀了Riverwood,並在您清理完Embershard礦山後在其工作。

截圖 共 3 張

模組介紹 作者原文

添加了一對礦工,他們在建立營地後參觀了Riverwood,並在您清理完Embershard礦山後在其工作。

有沒有想過爲什麼清理掉土匪後有人不使用Embershard Mine?那裏有很多礦石可供採摘,有完整的鍛造,剩餘的工具。好吧,現在有人會!

認識Stalgar和Goronk!一對兒時的朋友(儘管是北歐人和獸人),這兩個人將在清理牢房後的下一次裝載時在礦井後門外建立營地。當然,他們本可以使用礦井中的牀單-但是誰願意在礦井中睡覺呢?另外,這個地方佈滿了土匪的血液和膽量,直到他們有時間爲您清理身體。

我知道那裏有製作精良的模組,清除後會重新填充Embershard,所以請隨意使用最喜歡的模組!這個mod不需要一個單獨的框架,它的意思是輕巧和兼容。恩布斯哈德仍然可以正常重生並用於輻射任務。我還認爲,只有幾個自由職業礦工會更讓人身臨其境-隨着內戰的進行,人口衆多,警衛人員似乎有點捉襟見肘。最後,mod是帶有esl標誌的esp。

筆記:

早晨可以在他們的營地喫Stalgar和Gorunk。在一天的大部分時間裏,他們會在礦山最大的房間內或附近(有鍛造的房間)進行沙箱作業。到了晚上,他們將去睡眠巨人旅館(Sleeping Giant Inn)享用晚餐和飲料,直到最終回到營地睡覺。週末,他們在礦山工作僅幾個小時,之後他們將在Riverwood度過一天,以放鬆身心或幫助城鎮居民。

如果礦山重生,我們的新礦工將留下來!他們當然會害怕進入礦井,而是在正常工作時間在營地裏閒逛。

兩個NPC均受保護,不會重生。

此外,如果滿足條件使其能夠在Embershard中工作,則牀單和陷阱將被禁用。如果土匪重生,陷阱和被褥將隨它們重生。

應該可以安全地添加遊戲中段。爲了讓營地/礦工露面,牢房必須重新裝填-因此,您最好的選擇就是快速前往懷特倫,然後返回,以取得即時結果。除了其他Embershard Mine大修以外,沒有與其他mod發生已知衝突-如果您發現任何問題,請告訴我。

這個mod主要是作爲測試而製作的,因爲我預想在清理地牢時會添加更多的NPC。這將是一種沉浸式的娛樂方式,可在您玩遊戲時爲Skyrim的城鎮增加人口,而不是從一開始就添加無名的NPC。如果您對類似基於地牢清理的NPC有任何想法,請隨時分享!

我的其他模組

天際牧師

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Ever wondered why someone doesn't use Embershard Mine after you clean out the bandits? There's plenty of ore there for the taking, a full forge, leftover tools. Well, now someone will!

Meet Stalgar and Goronk! A pair of childhood friends (though a Nord and an Orc), these two will set up camp right outside the back entrance to the mine next time the cell loads after clearing it. Sure, they could have used the bedrolls in the mine - but who wants to sleep inside a mine? Plus the place is covered in bandit blood and guts til they have the time to clean up the bodies for you.

I know there are well-made mods out there that repopulate Embershard after clearing it, so feel free to use whichever you like best! This mod does not require a separate framework, and its meant to be lightweight and compatible. Embershard can still respawn normally and be used for radiant quests. I also figured it'd be more immersive to just have a couple freelance miners - with the Civil War going on, repopulating with a dozen and guards seems a bit of a stretch. Finally, the mod is an esl-flagged esp.

Notes:

Stalgar and Gorunk can be found in the mornings eating at their camp. They'll sandbox/work inside or near the largest room of the mine for most of the day (the one with the forge). In the evening, they'll go to the Sleeping Giant Inn for dinner and drinks, until eventually returning to camp to sleep. On the weekends they work only a few hours at the mine, after which they'll spend the day in Riverwood relaxing or helping the townsfolk.

If the mine respawns, our new miners will stick around! They'll be too scared to enter the mine of course, and instead will hang out at their camp during their normal work hours.

Both NPCs are protected and do not respawn.

Additionally, if conditions are met so that they are able to work in Embershard, the bedrolls and traps will be disabled inside. If the bandits respawn, the traps and bedrolls will respawn with them.

Should be safe to add mid-game. To get the camp/miners to show up, the cell must reload - therefore your best bet for immediate results is to fast travel to Whiterun and back. No known conflicts with other mods besides other Embershard Mine overhauls - if you find any please let me know.

This mod was mainly made as a test, as I envision a larger collection of NPCs to be added as you clear out dungeons. Would be an immersive way to add population to Skyrim's towns as you play, rather than just adding nameless NPCs from the start. If you have ideas for similar dungeon-clearing based NPCs, feel free to share!

My Other Mods

The Skyrim Bestiary

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 這類遊戲沒有通用的模組管理器:有的模組直接替換遊戲檔案、有的放進遊戲專屬的 Mods 資料夾、有的要先裝遊戲對應的社群載入器或工具,以包內說明為準。
  3. 嚴格按說明放置檔案;標註「前置依賴」的模組需要把依賴一併裝好。
  4. 啟動遊戲確認載入成功;部分遊戲需要在設定或模組選單裡手動啟用。

不同遊戲、不同模組的安裝位置差異很大,包內說明是最可靠的依據。

檔案與校驗

檔案名稱
新的恩伯斯哈德矿工
檔案大小
309.9 KiB