天空之城 - Markarth Rising
一個將馬卡斯城擴展到最大潛力的模式。
截圖 共 8 張
模組介紹 作者原文
一個將馬卡斯城擴展到最大潛力的模式。
我對Markarth沒有真正的擴展模型感到不滿意。好吧,我覺得這個遊戲中的所有城市都太小了,但看起來像Markarth最不受關注。因此,這可能是第一個真正擴展Markarth的模式。
我花了很長時間才做到這一點,但現在,它在它的榮耀中。介紹Markarth,或者我現在將其稱爲......
天空之城
致RichardPellets的致謝
兼容性
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這個mod只編輯了城市的上層,我懷疑沒有其他mod曾經觸及過。因此大多數Markarth mods應該是兼容的。
JK Markarth和Markarth的Dawn包括,都是兼容的。將它們與我的mod一起用於兩全其美。
描述
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我一直設想馬卡斯是一個建在頂端的城市。由於我在城市中找不到足夠的空間,我不得不採取這樣做而不是通常的做法。環繞城市的山脈使這個非常理想。山上建有幾棟新房子,和香草一樣。伴隨着大量新的矮人結構,管道和平臺,所有這些都很好地隱藏在附近的懸崖和山坡上。結果是這個城市看起來比以往任何時候都更具史詩性,達到了幾乎高度的三倍。爲了性能起見,我已經儘量不要過多地補充額外的東西,但是新增加了平衡合理的數量。也不要偏離其他香草城市太遠。
該mod主要用於美學目的。讓玩家抬頭看看這個城市並對它的龐大規模感到驚訝,最終讓Markarth真正成爲一個應該如此的城市。這就是我所需要的一切,足以給人一種比以前更大的城市的印象。
在這個mod中沒有使用腳本,城市的香草部分完全不受影響,所以不用擔心任何事情;安裝和拆卸是完全安全的,只是在城市外部不要這樣做。
Mod已經使用TESVEDIT進行了清理,因此不應該留下任何髒記錄。
特徵
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- 3棟新的上層樓房,包括幾棟新房和建築
- 一個大型煉油廠設施
- 瞭望塔和城市塔樓可以在城牆之外進行調查
- 功能性的Dwemer升降機可以上升和上升
- 山峯的大型豪宅
- 一座俯瞰城市的偉大的Sovngarde雕像
- 新居民
常問問題
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是否會對性能產生影響?
或許,但它應該是最小的,甚至可能根本沒有。根據您所涉及的設置和紋理模式,它可能略有不同。
但總的來說,其他結構/建築物並不像大多數人想像的那樣影響性能
有些房子是如此之高,它們是如何到達的?
我盡我所能盡力使所有的建築都符合邏輯。大多數房屋通過高塔,dwemer升降機或簡單的人行道相互連接,因此每個人都有辦法到達那裏。
這和JK的Markarth / Markn之間的區別是什麼?
這些是城市增強模式,這是一個城市擴展模式。不僅增加了一些雜亂,而且主要是房屋,新區域,併爲城市增加了更大的深度,使其更大。
Kazopert的筆記
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爲原始mod提供reindeer51的積分。
這個mod僅基於Sky City的外觀版本,維護兩個版本會太麻煩。
原始mod的鏈接在這裏:鏈接
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I wasn't happy with how there were no real expansion mods for Markarth. Well, I felt all cities in this game were too small as well but seems like Markarth gets the least attention. As such, this is perhaps the first ever mod to actually expand on Markarth very significantly.
It took me a long while to make this but now, here it is in its glory. Presenting Markarth, or as I now dub it as...
The Sky City
Credits to RichardPellets
COMPATIBILITY
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This mod only edits the upper layers of the city, which I doubt no other mod has ever touched on. So most Markarth mods should be compatible.
JK Markarth and Dawn of Markarth including, are all compatible. Use them with my mod for the best of both worlds.
DESCRIPTION
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I've always envisioned Markarth to be a city built to the top. Given the lack of space I could find within the city, I had to resort to doing just that instead of on the usual ground. The mountains surrounding the city made this pretty ideal. A couple of new houses have been built into the mountains, in same way as vanilla's. This is accompanied by plenty of new Dwarven structures, pipes and platforms all tucked nicely around the near cliffs and hillsides. The result is the city looking more epic than ever, reaching the skies at nearly triple its height. I've tried not to go too overkill on the extra stuff for performance sake, but with a balanced and reasonable amount of the new additions. Neither to stray too far from the other vanilla cities.
This mod was made mainly for aesthetics purposes. For the player to look up at the city and be absolutely amazed at the sheer size of it, to finally realize Markarth truly as a city like it should have been. That is all that was needed to me, enough to give the big impression of a larger city than before.
No scripts are used in this mod and the vanilla portion of the city is completely untouched so there's no concern for anything; Installation and removal is completely safe, just don't do it while in the city exterior.
Mod has been cleaned with TESVEDIT, so there shouldn't be any dirty records left.
FEATURES
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- 3 new upper house levels, including a couple of new houses and structures
- A large oil refinery facility
- Watchtowers and city towers to survey above and beyond the city walls
- Functioning Dwemer lifts to travel up and up
- Large mansion at mountain peak
- A great statue of Sovngarde overlooking the city
- New inhabitants
FAQ
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Will there be a performance impact?
Perhaps, but it should be mostly minimal, or maybe even none at all. Dependi …
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 這類遊戲沒有通用的模組管理器:有的模組直接替換遊戲檔案、有的放進遊戲專屬的 Mods 資料夾、有的要先裝遊戲對應的社群載入器或工具,以包內說明為準。
- 嚴格按說明放置檔案;標註「前置依賴」的模組需要把依賴一併裝好。
- 啟動遊戲確認載入成功;部分遊戲需要在設定或模組選單裡手動啟用。
不同遊戲、不同模組的安裝位置差異很大,包內說明是最可靠的依據。