Korgriz的隨機調整mod集合

作者 Korgriz·版本 v1.0·更新於 2019-04-18

我做的所有隨機調整和更改的地方都不值得他們自己的mod頁面。

截圖 共 1 張

模組介紹 作者原文

我做的所有隨機調整和更改的地方都不值得他們自己的mod頁面。

Korgriz的隨機調整和變化

我製作了很多“mods”,這些只是小遊戲改變,我覺得不值得自己上傳。我已經看到其他一些mod作者有這類東西的頁面所以我想我會把自己放在那裏以防萬一有人想看看我做了什麼/改變了什麼。

這是目前集合中的mod:

KGZMiscModsMerged

除非另有說明,否則爲了方便起見,這是將所有下面的mod推入一個.esp文件中。如果您使用Unofficial Skyrim特別版補丁,則應使用USSEP版本而不是主文件。

KGZEncounterZones

到目前爲止,我一直無法找到一個改變遭遇區域的模式 - 根據我的喜好確定一個區域的高度。許多人使早期區域不必要地受到懲罰,一些區域總是處於玩家的水平,這個模式只是使北歐墓葬,矮人遺址和死靈法師/吸血鬼之城等許多領域在環境中略高一些,同時離開早期區域和大多數區域土匪區域爲Forts提供了他們在香草中的方式 - 有時很難,但通常可以管理。

KGZRareLockpicks

它在錫上說了什麼。我已經看到了一些做同樣事情的mod,但又一次,不太符合我的喜好。這個mod將極爲罕見,在找到它們作爲靜態對象或從商店購買它們之外找到鎖定。它還增加了它們的價值以解釋它們的稀缺性。

KGZInnsSellWater

這是爲貝塞斯達的生存模式而製作的。雖然“天際”中唯一提供的飲料是蜂蜜酒,而葡萄酒卻很幽默,但它不太現實,並且在玩不習慣性飲酒的角色時很難扮演角色。因此,我製作了這個簡單的mod,它可以添加一些你經常可以在不同部分找到的水。我建議Conner的生存模式可以使用它,雖然你想要製作一個bash / smash補丁,所以兩個mod都不會覆蓋彼此的級別列表。

KGZCostlyCarriages

考慮到通過車廂和渡輪旅行必須付出多少努力和時間,我發現很奇怪他們收取的費用很少。天際之旅經過危險的道路和水域?這將是20金,甚至不足以在旅館享用一頓正餐。我將大多數旅行的成本乘以10.不幸的是,如果沒有腳本,這個mod可能無法在現有的存儲上工作,我太過白癡而無法正常工作。您可以使用控制台命令,但它無法正確更新驅動程序使用的對話框。

KGZRadiantRewards

改變各種輻射任務的獎勵更加真實。打敗吸血鬼的錢更多,毆打當地醉酒的錢更少。我從來不喜歡你怎麼能穿過一個充滿土匪的地下城,回到Jarl的Steward,獲得100金幣。然後你去發一封完成30秒的任務,然後獲得500金幣。我沒有觸及任何公會任務,因爲還有其他更好的模組。

如果您計劃使用單個mod而不是合併文件並使用Unofficial Skyrim特別版補丁,請查看哪些記錄存在衝突的文章選項卡,以便您可以手動合併更改。

感謝Bethesda,ElminsterAU和Mator提供了允許我創建這些修改的工具。

感謝Arthmoor和非官方補丁項目團隊,允許我上傳一個帶有修復程序的mod版本。

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Korgriz's Random Tweaks and Changes

I make a lot of "mods" that are just small gameplay changes that I don't feel are worth uploading on their own. I've seen some other mod authors have pages for this sort of thing so I figured I'd put my own up there in case anyone wants to have a look at what I've made/changed.

Here's the mods that are currently in the collection:

KGZMiscModsMerged

Unless stated otherwise, this is all of the below mods shoved into one.esp file for convenience. If you use the Unofficial Skyrim Special Edition Patch, there is USSEP version that you should use instead of the main file.

KGZEncounterZones

I've so far been unable to find a mod that changes encounter zones - the things that determine how high level an area is - to my liking. Many make early areas unnecessarily punishing, some set areas to always be at the player's level, this mod just makes a number of areas such as Nordic Tombs, Dwarven Ruins and Necromancer/Vampire Lairs slightly higher level based on context whilst leaving early areas and most bandit areas save for Forts the way they are in vanilla - sometimes difficult, but normally manageable.

KGZRareLockpicks

Does what it says on the tin. I've seen a few mods that do the same thing, but again, not quite to my liking. This mod will make it extremely rare to find lockpicks outside of finding them as static objects or buying them from stores. It also increases the value of them to account for their scarcity.

KGZInnsSellWater

This one was made for Bethesda's Survival Mode. Whilst having the only beverage available in Skyrim be mead and wine is humorous, it's not very realistic and makes it difficult to roleplay when playing characters that don't habitually drink alcohol. Thus I made this simple mod that adds some water you can often find sold at Inns in different portions. I recommend Conner's Survival Mode to go with it, though you'll want to make a bash/smash patch so neither mod overwrites each other's levelled lists.

KGZCostlyCarriages

Considering how much effort and time must go into trips via carriages and ferries, I found it strange how little they charged you for it. A trip along Skyrim past dangerous roads and waters? That'll be 20 gold, not even enough for a half decent meal at the inn. I multiplied the costs for most trips by 10. Unfortunately this mod will likely not work on existing saves without scripting which I'm too much of an idiot to get working properly. You could use console commands but it won't properly update dialogue used by the drivers.

KGZRadiantRewards

Changes rewards for various radiant quests to be more realistic. More money for defeating vampires, less money for beating u …

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 這類遊戲沒有通用的模組管理器:有的模組直接替換遊戲檔案、有的放進遊戲專屬的 Mods 資料夾、有的要先裝遊戲對應的社群載入器或工具,以包內說明為準。
  3. 嚴格按說明放置檔案;標註「前置依賴」的模組需要把依賴一併裝好。
  4. 啟動遊戲確認載入成功;部分遊戲需要在設定或模組選單裡手動啟用。

不同遊戲、不同模組的安裝位置差異很大,包內說明是最可靠的依據。

檔案與校驗

檔案名稱
Korgriz的随机调整mod集合
檔案大小
12.6 KiB
SHA-256
03aab7e8d6064722863b166c1cd3f2594783375efdee36714826a6318a3a2da6
入庫時間
2026-10-12 00:53