關鍵詞固定

作者 Anduniel·版本 v1.0·更新於 2018-12-03

修復各種關鍵字未匹配(或根本不應用)到遊戲中的相關位置。

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模組介紹 作者原文

修復各種關鍵字未匹配(或根本不應用)到遊戲中的相關位置。

我不知道是否有人甚至對使用它感興趣,但作爲Companion modder,我真的很困擾我,關鍵字並不總是與遊戲中的Locations正確匹配。僅舉一個例子,我的海盜評論“船隻”但遊戲中唯一正確標記爲“船隻”的是Katariah。當然,Modders可以更具體地調整條件,比如命名一個Cell,但是如果modder實際添加了關鍵字,那麼關鍵字可以用來評論其他mod添加的新地方,例如玩家住宅,旅館,地下城,城鎮等。。

當我向Unofficial Skyrim Special Edition Patch提出有關解決這個問題的問題時,他們拒絕了,理所當然地說,它不會對遊戲玩法產生負面影響,因此在技術上並不是一個“錯誤”。所以我決定自己接受。我修復了我或我的modder朋友找到的關鍵字問題。到目前爲止只有少數,但我相信還有更多......

由於這個mod的性質,它可能是你玩的mod,或者是其他模型可以合併到他們中的工具。顯然,這是一個不斷發展的項目,我會在發現問題時添加它。

有時,爲了給位置一個關鍵字,我不得不給它一個新的位置名稱,這有時意味着重命名一個單元格。我只是在必要時才這樣做,以儘可能保持非侵入性。

LocTypeShip:

添加到Solitude中的Red Wave作爲其自己的新位置

添加到Dainty Sload

添加到“WindhelmDocsExterior”單元格,作爲新位置,因爲它包含4艘小型船隻,包括北風。我還把音樂設置爲“ExploreCoast”。

感謝Bethesda,Dawnstar的Sea Squall實際上是在兩個不同的單元格中,儘管它足夠小,可以放在一個單獨的單元格中。我沒有看到應用關鍵字的好方法。

LocTypeHouse:

應用於Blackreach的Sinderion現場實驗室,新的位置。由於它是一個“安全”的位置,它不應再被標記爲Dungeon或Falmer Hive。

進行USEEP改變,WindhelmDocsExterior的RiverWaterFlow

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I have no idea if anyone would even be interested in using this, but it really bothers me, as a Companion modder, that Keywords are not always correctly matched to Locations in the game. Just one example, my pirate comments on "Ships" yet the only "Ship" in the game properly labeled as such is the Katariah. Modders can condition more specifically of course, like naming a Cell, but Keywords come in handy for Companions commenting on new places added by other mods, such as Player Homes, Inns, Dungeons, Towns, etc., provided the modder actually adds the Keywords.

When I asked Unofficial Skyrim Special Edition Patch about addressing this issue, they declined on the grounds that, to paraphrase, it doesn't negatively affect gameplay, and therefore isn't technically a "bug." So I decided to take it on myself. I've fixed Keyword issues I or my modder friends have found. So far there are only a few, but I'm sure there are more...

Because of the nature of this mod, it could be a mod you play with, or a tool for other modders to incorporate into theirs. Obviously, this is a growing project, and I'll add to it as I find issues.

Sometimes, in order to give a Location a Keyword, I had to give it a new Location name, which sometimes means renaming a cell. I do this only when necessary in effort to keep this as non-invasive as possible.

LocTypeShip:

Added to Red Wave in Solitude as its own new Location

Added to Dainty Sload

Added to "WindhelmDocsExterior" cell, as new Location, as it contains 4 small ships, including the Northern Wind. I also set the Music to "ExploreCoast."

The Sea Squall in Dawnstar is actually plopped across two separate cells, even though it's small enough to fit in one, thanks Bethesda. I didn't see a good way to apply the Keyword.

LocTypeHouse:

Applied to Sinderion's Field Laboratory in Blackreach, new Location. Since it's a "safe" location, it should no longer be marked as a Dungeon or Falmer Hive.

Carries forth USEEP change, RiverWaterFlow of WindhelmDocsExterior

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 這類遊戲沒有通用的模組管理器:有的模組直接替換遊戲檔案、有的放進遊戲專屬的 Mods 資料夾、有的要先裝遊戲對應的社群載入器或工具,以包內說明為準。
  3. 嚴格按說明放置檔案;標註「前置依賴」的模組需要把依賴一併裝好。
  4. 啟動遊戲確認載入成功;部分遊戲需要在設定或模組選單裡手動啟用。

不同遊戲、不同模組的安裝位置差異很大,包內說明是最可靠的依據。

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