JKs Skyrim-AI大修SSE補丁
Shifts放置了AI Overhaul的空閒標記,以匹配JKs Skyrim的新外觀
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模組介紹 作者原文
Shifts放置了AI Overhaul的空閒標記,以匹配JKs Skyrim的新外觀
I recently made the transition to using AI Overhaul SSE due to its generally high compatibility. However, I did a quick sanity check against my mod list, and found a few spots where idle markers were placed inside geometry (or otherwise inaccessible locations) thanks to some of the other mods I have installed (smaller patches for COTN - Dawnstar and PCE are on their respective pages, for example). JKs Skyrim touches a number of locations which AI Overhaul does, and it ends up that there's a few spots where a marker had to be shifted slightly to the side to be accessible or, more commonly, the idle marker was now embedded in the ground below a placed deck, so I just moved it vertically higher. This is just a quick runthrough patch which I believe takes care of all of those - if you run into anything else, please let me know.
It's based off of Version 1.4.1 of AI Overhaul SSE. Given it's still getting updates, I will definitely attempt to keep in sync with any future revisions, but the future is unknown, so buyer beware:)
Included Patch Details
Complete list of all changes in spoilers:
Spoiler:
Show
Installation
Use a mod manager/organizer to install, or drop the loose files into you Skyrim data folder. The patch should have its appropriate masters set, and should be loaded after both parent mods. Some of the fixes in question are on persistent locations, and may require a new save to work 100% correctly, but these are idle markers so it may not be immediately apparent.
Compatibility
JKs Skyrim has a ton of different compatibility patches with various other city overhauls, etc - I cannot guarantee that this will work properly with all of them.
Credits
Bethesda for Skyrim Special Edition and the Creation Kit
ElminsterAU for SSEEdit
mnikjom and SpiderAkiraC for AI Overhaul
jkrojmal and Teabag86 for JKs Skyrim
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1844/5000由於其普遍的高兼容性,我最近過渡到使用AI Overhaul SSE。但是,我對我的模組列表進行了快速檢查,發現由於我安裝了一些其他模組(在COTN中使用了較小的補丁-Dawnstar和PCE),在幾何圖形(或其他無法訪問的位置)中放置了一些閒置標記的位置例如在各自的頁面上)。 JKs Skyrim觸及了AI大修的許多位置,結果是在某些地方標記必須稍微移到側面才能使用,或更常見的是,閒置標記現在埋在下面的地面中一個放置好的甲板,所以我只是將其垂直向上移動。我相信這只是一個快速調試補丁,可以解決所有這些問題-如果您遇到其他任何問題,請告訴我。
它基於AI Overhaul SSE的1.4.1版本。鑑於它仍在更新,我肯定會嘗試與任何將來的修訂保持同步,但是未來是未知的,因此買家要當心:)
包含的補丁詳細信息
擾流板所有變化的完整列表:
劇透:表演
安裝
使用Mod經理/組織者進行安裝,或將鬆散的文件放入Skyrim數據文件夾中。該修補程序應設置其適當的母版,並應在兩個父模塊之後加載。有問題的修復程序在持久位置上,可能需要進行新的保存才能100%正確地工作,但是這些都是空閒標記,因此可能不會立即顯現出來。
兼容性
JKs Skyrim與其他許多城市大修等都有大量不同的兼容性補丁,但我不能保證這將對所有這些工具都適用。
學分
Bethesda for Skyrim特別版和創作套件
ElminsterAU for SSEEdit
mnikjom和SpiderAkiraC進行AI大修
JKs Skyrim的jkrojmal和Teabag86
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 這類遊戲沒有通用的模組管理器:有的模組直接替換遊戲檔案、有的放進遊戲專屬的 Mods 資料夾、有的要先裝遊戲對應的社群載入器或工具,以包內說明為準。
- 嚴格按說明放置檔案;標註「前置依賴」的模組需要把依賴一併裝好。
- 啟動遊戲確認載入成功;部分遊戲需要在設定或模組選單裡手動啟用。
不同遊戲、不同模組的安裝位置差異很大,包內說明是最可靠的依據。