INFAMY - 真正嚴厲的盜賊經濟
商人現在會根據你從他們的城市偷走多少來對你更糟。 承擔你的不端行爲的後果。
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模組介紹 作者原文
商人現在會根據你從他們的城市偷走多少來對你更糟。 承擔你的不端行爲的後果。
介紹
親愛的盜賊冒險者,天際人民對你的方式是明智的。他們可能沒有目擊你的罪行,但要弄清楚Tamriel中最可疑的人何時達到某種程度並不難。你已經擺脫了僱傭暴徒的攻擊,繼續沒有發生任何事情。但是當不信任的商人開始從你的交易中撇去硬幣時你會怎麼做?你會繼續肆無忌憚地行事嗎?
這個模式的基本前提是你竊取的物品越多,你獲得的恥辱就越多,商家就越不願意放棄你的金幣給你。遊戲玩法方面,偷竊是非常有利可圖的,無論是在類似香草的遊戲還是大量遊戲中,它往往會使經濟崩潰。該mod旨在提供系統中的平衡,以便玩家可以從竊取中受益,但也會受到懲罰。
臭名昭着的機制
根據犯罪分子追蹤您的盜竊總數。您竊取的所有物品都會對總數產生影響,從而影響您與該派系的易貨交易率。你最高的恥辱價值的一小部分被用作你的“全球”或最小的臭名昭着的價值與你可能沒有偷走過的其他派系。
默認參數:
SellMultMin = 0.30
BuyMultMax = 1.00
NonFactionInfamyMult = 0.33
GoldMin = 500
GoldDiv = 7200
GoldCurve = 1.50
計算:
x_faction:=從派系中偷走的黃金
x_global:=(從任何派系中偷走的大部分金幣)* NonFactionInfamyMult
x:= max(max(x_faction,x_global) - GoldMin,0)
賣出價格乘數= SellMultMin +((1 - SellMultMin)/(1 +(x / GoldDiv)^ GoldCurve))
買入價乘數= BuyMultMax +((1 - BuyMultMax)/(1 +(x / GoldDiv)^ GoldCurve))
易貨調整(可選)
該模型包括一些基線易貨調整,這降低了賣價並降低了交易中的言語技能的影響。如果您需要更好地控制易貨設置,請安裝Trade和Barter。
常規設置:
- fBarterMin:2.0 - > 3.5
- fBarterMax:3.3 - > 5.0
- 買入價乘數= 0.60
關係修飾符:
- RelationshipRank = 1或2(朋友):買賣價格提高5%
- RelationshipRank = 3(盟友):買賣價格好10%
- RelationshipRank = 4(情人):買賣價格提高30%
安裝
安裝此mod時,建議使用新遊戲。遊戲引擎不提供扒手盜竊總數,因此mod會單獨跟蹤它。這意味着安裝中間遊戲不會追溯性地適用於您的扒竊竊取。
推薦的mods
Morrowloot USSEP
武器裝甲服裝和雜物修復
出售不尋常的寶石 - 巴倫齊亞的石頭
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Introduction
Dear thieving adventurers, the people of Skyrim are wise to your ways. They may not witness your crimes, but it's not hard to figure out when the most suspicious person in Tamriel is up to something. You've shrugged off attacks from hired thugs, continuing on like nothing happened. But what will you do when distrustful merchants start skimming coin off of your transactions? Will you continue to act as brazenly?
The basic premise of this mod is that the more you steal items, the more infamy you gain, and the less eager merchants will be to give up their gold to you. Gameplay-wise, stealing is extremely profitable, either in vanilla-like or heavily modded games, and it tends to make the economy fall apart. This mod is meant to provide a counterbalance in the system so that the player can benefit from stealing but also be penalized for it.
Infamy mechanics
Your theft totals are tracked per crime faction. All items that you steal contribute to the total, which in turn affects your barter rates with that faction. A fraction of your highest infamy value is used as your "global", or minimum, infamy value with other factions which you may not have stolen from as much.
Default parameters:
SellMultMin = 0.30
BuyMultMax = 1.00
NonFactionInfamyMult = 0.33
GoldMin = 500
GoldDiv = 7200
GoldCurve = 1.50
Calculations:
x_faction:= gold stolen from faction
x_global:= (most gold stolen from any faction) * NonFactionInfamyMult
x:= max(max(x_faction, x_global) - GoldMin, 0)
Sell price multiplier = SellMultMin + ((1 - SellMultMin) / (1 + (x / GoldDiv)^GoldCurve))
Buy price multiplier = BuyMultMax + ((1 - BuyMultMax) / (1 + (x / GoldDiv)^GoldCurve))
Barter tweaks (optional)
The mod includes some baseline barter tweaks, which decrease sell prices and decrease the effect of the Speech skill in bartering. If you need finer control of barter settings, install Trade and Barter.
General settings:
- fBarterMin: 2.0 -> 3.5
- fBarterMax: 3.3 -> 5.0
- Buy price multiplier = 0.60
Relationship modifiers:
- RelationshipRank = 1 or 2 (friend): 5% better buying and selling prices
- RelationshipRank = 3 (ally): 10% better buying and selling prices
- RelationshipRank = 4 (lover): 30% better buying and selling prices
Installation
A new game is recommended when installing this mod. Pickpocket theft totals are not provided by the game engine, so the mod tracks it separately. This means that installing mid-playthrough will not apply retroactively to your pickpocket theft.
Recommended mods
Morrowloot USSEP
Weapons Armor Clothing and Clutter Fixes
Sell Unusual Gems - Stones of Barenziah
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 這類遊戲沒有通用的模組管理器:有的模組直接替換遊戲檔案、有的放進遊戲專屬的 Mods 資料夾、有的要先裝遊戲對應的社群載入器或工具,以包內說明為準。
- 嚴格按說明放置檔案;標註「前置依賴」的模組需要把依賴一併裝好。
- 啟動遊戲確認載入成功;部分遊戲需要在設定或模組選單裡手動啟用。
不同遊戲、不同模組的安裝位置差異很大,包內說明是最可靠的依據。