改進的土匪-徹底的土匪檢修
該mod通過修改其裝備,屬性和特權來徹底檢修土匪。 土匪現在將按照與玩家相同的規則進行遊戲。
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模組介紹 作者原文
該mod通過修改其裝備,屬性和特權來徹底檢修土匪。 土匪現在將按照與玩家相同的規則進行遊戲。
編輯:我已將mod更新到版本1.1,該版本應解決有關中級土匪的一些平衡問題。土匪現在也有足夠的魔法抗性。如果您已經下載了以前的版本,請更新。
這個mod的目標是什麼?
該mod的目標是使匪徒和玩家按照相同的規則進行遊戲,同時還增加合理數量的挑戰。這是通過給土匪適當的津貼和適當的裝備來完成的。爲什麼土匪和玩家在香草天際中不遵循相同的規則?
讓我們看一下最嚴重的罪犯-強盜掠奪者。劫掠者處於25級時,擁有490生命值和250耐力。玩家角色必須達到65級才能達到這些數據。
現在,這當然是有原因的。天際的大多數土匪只穿幾件皮甲,因此基本上沒有甲
評分。相反,玩家角色會從盔甲等級中獲得大部分有效生命值。但是,這種平衡存在問題。例如,看到一個幾乎不穿衣服的強盜坦克這麼多打擊並不是沉浸式的。這次大修通過給土匪適當的裝備,屬性和特權來解決此問題。
這個模組如何影響遊戲玩法?
土匪的屬性和特權已完全重新平衡。土匪的實力現在在各個級別上都更加穩定地增加,而低級土匪現在將構成足夠的挑戰。更高等級的強盜將從其盔甲等級中獲得大部分的有效生命值。這也意味着狼牙棒和cross會因爲穿入盔甲而更加有用。他們的戰鬥行爲也得到了徹底改革。
這個mod平衡了熟練難度,並在第一級,即使遇到最弱的強盜,如果遇到的數字大於一,也將具有挑戰性。但是,土匪不會成爲殘局的敵人。我希望土匪更加可信和身臨其境,而土匪擁有終極難度是根本沒有道理的。
那他們的裝備呢?
強盜裝備已徹底檢修。土匪一般會在每個插槽中穿盔甲,並且其裝備的質量將根據其等級逐漸提高。這意味着高等級的匪徒在視覺上與低等級的匪徒有區別。
話雖如此,這個mod的目標是身臨其境。沒有強盜會擁有真正的高級設備,如烏木或玻璃。可以看到他們穿的最好的盔甲是鋼板,很少獸人。
相容性
這個mod與振作和戰鬥大修完全兼容。真正不兼容的應該是其他土匪檢修(OBIS等)。
編輯關卡列表的模組現在對土匪不起作用,因爲它們現在使用不同的模組。我爲我推薦的“普通衣服和裝甲/胸甲”創建了一個補丁。
推薦的模組
我強烈建議您使用mod來使自己免疫殺死動作。例如,Violens。天際的殺戮動作被破壞,如果不這樣做,您將死於一些不公平的死亡。
學分
神祕主義-大修
我給土匪法師加了一些咒語。
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Edit: I have updated the mod to version 1.1 which should solve some balancing issues regarding mid level bandits. Also bandits now have adequate magic resistance. Should you have downloaded the previous version, please update.
What is the goal of this mod?
The goal of this mod is to make bandits and players play by the same rules while also increasing challenge by a reasonable amount. This is done by giving bandits appropriate perks and proper equipment.Why don't bandits and players play by the same rules in Vanilla Skyrim?
Let's take a look at the worst offender- the bandit marauder. Marauders have about 490 health and 250 stamina while being level 25. A player character would have to be level 65 to reach these kind of stats.
Now, of course there is reason for this. Most bandits in Skyrim only wear a couple pieces of fur armor and because of that have basically no armor
rating. Player characters, instead, receive most of their effective health from their armor rating. However, there are problems with that kind of balancing. For example, it is not immersive to see a scarcely clad bandit tank so many blows. This Overhaul fixes this by giving bandits appropriate gear, stats and perks.
How does this mod affect gameplay?
The attributes and perks of bandits have been completely rebalanced. The strength of bandits now increases more consistently across levels and low level bandits will now pose an adequate challenge. Higher level bandits will receive most of their effective health from their armor rating. This also means that maces and crossbows will be more useful because of their armor penetration. Their combat behavior has also been overhauled.
This mod is balanced for Adept Difficulty and at level one, even the weakest of bandits will be challenging when encountered in numbers greater than one. However, bandits will not become endgame enemies. I want bandits to be more believable and immersive and it simply does not make sense for bandits to have endgame level of difficulty.
What about their gear?
Bandit gear is completely overhauled. Bandits will generally wear armor in every slot and the quality of their gear will gradually increase depending on their level. This means higher level bandits will be visually distinctive from lower level ones.
That being said, this mod aims to be immersive. No bandit will ever possess truly high level equipment like ebony or glass. The best armor they can be seen wearing is steel plate and rarely orcish.
Compability
This mod is completely compatible with perk and combat overhauls. Truly incompatible should only be other bandit overhauls ( OBIS etc).
Mods that edit level lists should have no effect on bandits as they now use different ones. I have created a patch for Common Clothes and Armor/Brigandage which I recommend.
Recommended Mod(s)
I highly recommend that you use a mod to render you immune to kill moves. For example, Violens. Skyrim's kill move …
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 這類遊戲沒有通用的模組管理器:有的模組直接替換遊戲檔案、有的放進遊戲專屬的 Mods 資料夾、有的要先裝遊戲對應的社群載入器或工具,以包內說明為準。
- 嚴格按說明放置檔案;標註「前置依賴」的模組需要把依賴一併裝好。
- 啟動遊戲確認載入成功;部分遊戲需要在設定或模組選單裡手動啟用。
不同遊戲、不同模組的安裝位置差異很大,包內說明是最可靠的依據。