防範阻擋
在阻擋時激活的Ward Power
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模組介紹 作者原文
在阻擋時激活的Ward Power
所以你是一個Spellsword / Battlemage,但現在你需要一個守衛但沒有空閒的手,讓我告訴你這個小小的力量你可以擁有。
只需前往Silent Moons營地後面的馬拉神社,並在右側和後方激活第二個神殿。
你將獲得4個法術/力量中的1個,具體取決於你的恢復等級。只需導航到Powers激活,然後切換回您正在使用的Shout或Power。每當你使用Shield或2Hander阻止它時,病房將被激活。
這是一個來自Oldrim的ChizFoShiz真棒mod的端口獲得Course的許可。
原始Mod Warded Blocks
原始描述:(已編輯)
這是一個小法術模型,它增加了4層肘節力量,允許用戶通過使用裝備好的武器/盾牌進行阻擋來施放4種不同級別的區域法術。根據用戶獲得的恢復額度,每個法術花費不同數量的魔法。
- 由用戶White Shadow上傳的新版本上傳更改,如下所述:
- 刪除了所有不必要的效果和腳本
- 刪除了NPC和所有包裹,任務和單元格編輯
- 現在可以在你的Imbued Weapons神殿旁邊的神社(裝修設計和安置)獲得法術。
- 所有法術在施法時具有相同的視覺效果(原始版本中較小的法術)
- 所有法術都有適當和一致的描述
- 添加了信息效果,在不阻止時顯示。
- Magicka使用大修。機制是相同的,在修復堆棧錯誤時,添加了6個步驟而不是5個步驟。
- 考慮到普通病房,現在使用Magicka是平衡的
- 現在考慮到津貼的半魔法效應。 magicka的使用通常會下降,額外的特殊待遇減少一半(新手,行家,專家,大師)
- 效果和法術的一致命名
SSE版本
我所做的就是清理並重新包裝在SSE中運行的原始模塊。如果我確實錯過了一些讓我知道但是這個mod運行完美但是請放在任何其他修改Wards的mod之下,以避免衝突。我有2個其他病房mod與這個mod一起運行,它是無縫的。
全部歸功於ChizFoShiz和White Shadow
如果您希望在自己的mod中添加或使用此mod,請將相關各方的工作歸功於相關方。
這個mod不能以任何方式用於單調增益... Mods意味着免費
未經許可,請勿上傳至其他網站
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So you are a Spellsword/Battlemage but now you need a Ward but no free hands, well let me tell you about this little lesser power you can have.
Simply go to the Shrine of Mara just up the road behind Silent Moons camp and activate the second Shrine to the right and back.
You will now gain 1 of 4 spells/powers depending on you Restoration level. Simply navigate to Powers activate and then switch back to and Shout or Power you are using. Each time you block be it with Shield or a 2Hander the ward will activate.
This is a port of ChizFoShiz awesome mod from Oldrim With permission of Course.
Orginal Mod Warded Blocks
Orginal Description: (EDITED)
This is a small spell mod, it adds 4 tiers of toggle powers that allow the user to cast 4 different levels of ward spell by just blocking with their equipped weapon/shield. Each spell costs varying amounts of magicka based on the restoration perks the user has obtained.
- Overhauled new version made by fellow user White Shadow uploaded changes as described follow:
- All unnecessary effects and scripts removed
- NPC and all packages,quests and cell-edits removed
- Spells can now be obtained at a shrine next to your Imbued Weapons shrine (fitting design and placement).
- All spells have the same visual effect when casting (as the lesser had in the original version)
- All spells have proper and consistent descriptions
- Info effect added which displays while not blocking.
- Magicka-use overhauled. The mechanic is the same, while fixing the stack-bug, added 6 steps instead of 5.
- Magicka-use now is balanced taking normal wards into account
- The half-magicka-effect of perks is taken into account now. The magicka use generally drops with higher perks while halving it on their specific perks (Novice, Adept, Expert, Master)
- Consistent naming of the effects and Spells
SSE Version
All I have done is cleaned and repacked the orginal mod to run in SSE. If i did miss something let me know but this mod runs flawlessly but please place below any other mods that alter Wards so as to avoid conflict. I have 2 other ward mods running in combination with this mod and it is seamless.
All Credit to ChizFoShiz and White Shadow
If you wish to add or use this mod within your own mod please credit the relevent parties for their work.
This mod may not be used in any way for monatary gain... Mods are meant to be free
Please do not upload to other sites without permission first
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 這類遊戲沒有通用的模組管理器:有的模組直接替換遊戲檔案、有的放進遊戲專屬的 Mods 資料夾、有的要先裝遊戲對應的社群載入器或工具,以包內說明為準。
- 嚴格按說明放置檔案;標註「前置依賴」的模組需要把依賴一併裝好。
- 啟動遊戲確認載入成功;部分遊戲需要在設定或模組選單裡手動啟用。
不同遊戲、不同模組的安裝位置差異很大,包內說明是最可靠的依據。