綠色契約友好武器裝備
一個mod,允許你製作不違反綠色協議的武器和盔甲,可作爲Bosmer-only版本和All-races版本。
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模組介紹 作者原文
一個mod,允許你製作不違反綠色協議的武器和盔甲,可作爲Bosmer-only版本和All-races版本。
綠色契約友好武器裝備
在爲我的另一個mod工作的補丁時,我意識到在綠色協議之後沒有選擇Bosmer角色誰想要成爲弓箭手,因爲所有的箭頭都包括製作配方中的木材。我發現這很奇怪,因爲射箭就是那個熟人所知道的。我決定解決這個問題,併爲他們提供一些裝甲和武器裝備。就目前而言,它們只是一種被遺忘的武器和盔甲,帶有一些綠色協議友好的製作配方(由麋鹿皮,鹿角,皮革和某些情況下的人類頭骨製成)但最終,我想給他們適當的定製模型,並可能添加一些額外的手工製品,如骨頭,你可以從死去的動物和人類收集。
有.esp文件的兩個版本,一個使得它只有bosmer可以製作這些新項目,而另一個使得它可以使任何種族都可以使它們立即成爲現實。無論你喜歡什麼,但只安裝一個或另一個,而不是兩個!
但爲什麼要使用Forsworn裝甲和武器作爲佔位符呢?
有兩個原因,第一個和主要原因是香草天際沒有製作他們的製作方法,所以它最不可能引起任何衝突。即使另一個mod使它們變得易於製作,這個mod也不應該干涉。另一個是因爲你可以從一個死去的NPC那裏聽到一個獨特的對話線,如果你在他削尖他的斧頭的時候偷偷摸摸他,在那裏他提到斧頭刀片是由Nord Skulls製成的(儘管看起來它看起來像是石頭)。這也是你需要一個頭骨來製作它的原因。
安裝:
截至目前,mod只是一個.esp文件,因此只需將您想要使用的mod的任何版本拖放到您的數據文件中,然後使用您的mod管理器激活它!簡單!
未來的計劃:
正如我之前所說,我最終希望最終爲這些物品提供獨特的模型和紋理。我仍然很擅長修改,所以我仍在努力弄清楚如何做到這一點,但它最終會到來。
我可能還會添加新的手工材料,這些材料可以從死去的動物和人們那裏掠奪,這些材料將被整合到製作配方中,因此它們更加真實。
兼容性:
根本不應該有任何兼容性問題。製作配方是從頭開始製作的,所以在任何其他mod中都不應該覆蓋它們。如果你遇到任何麻煩,請告訴我。
這個mod仍然引用基礎遊戲模型,所以如果你有任何影響forsworn護甲的網格/紋理替換者,它也會影響bosmer護甲,但它不應該導致任何問題。
雖然這不是一個兼容性問題,但這件盔甲的頭飾只是forsworn頭飾的副本,所以如果你正在使用所有種族版本並特別扮演一個男性氬氣,請注意會有一些(相當搞笑)剪輯問題。但如果你不介意你的氬氣有眼睛的象牙,它工作正常。我決定不解決這個問題,因爲正如我之前所說,我想爲所有內容製作自定義網格物體,當我到達那個階段時,我將解決剪切問題。女性氬氣和男性/女性kahjiit也存在這個問題,但男性氬氣是最明顯的。這件作品的女版仍將剪輯,但並不是那麼糟糕。
請享受mod!
這個mod旨在與我的其他mod,Racial Armor和武器史密斯一起工作,但它不是必需的。
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Green Pact Friendly Weaponry and Armors
While working on a patch for my other mod, I realised that there are no options for Bosmer characters following the green pact who want to be archers, since all the arrows include wood in the crafting recipes. I found this weird since archery is what the bosmer are known for. I decided to fix this, and give them some armor and weaponry options as well. for now, they're just forsworn weapons and armour with some green pact friendly crafting recipes (made from elk pelts, antlers, leather and in some cases, human skulls) but eventually, I'd like to give them proper custom models and possibly add in some extra crafting items like bone you can collect from dead animals and people.
There's two versions of the.esp file, one that makes it so only bosmer can make these new items, and another that makes it so any race can make them right off the bat. whichever you prefer, but only install one or the other, not both!
But why use Forsworn armor and weapons as the placeholder?
Two reasons, the first and main one was that there's no crafting recipes for them in vanilla Skyrim, so it was the least likely to cause any conflicts. Even if another mod makes them craftable, This mod shouldn't interfere. The other was because of a unique line of dialogue you can hear from a forsworn NPC if you sneak up on him while he sharpens his axe, where he mentions the axe blade is made out of Nord Skulls (Even though it looks like its made out of stone). This is also why you need a skull to craft it.
Installation:
As of right now, the mod is only a single.esp file, so just drag and drop whichever version of the mod you want to use into your data file, and activate it with your mod manager! easy!
Future plans:
As I said before, I want to eventually give these items their own unique models and textures eventually. I'm still very new to modding so I am still trying to figure out exactly how to do that, but it will come eventually.
I possibly will also be adding new crafting materials that can be looted from dead animals and people that will be integrated into the crafting recipes so they're a bit more realistic.
Compatibility:
There shouldn't be any compatibility issues at all. The crafting recipes are made from scratch so nothing should overwrite them in any other mod. If you run into any trouble though, let me know.
This mod still references the base game models, so if you have any mesh/texture replacers that affect the forsworn armor, it will also affect the bosmer armor, but it shouldn't cause any problems.
While not a compatibility issue per se, the headpiece of this armour is just a duplicate of the forsworn headpiece, so if you're using the all race …
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 這類遊戲沒有通用的模組管理器:有的模組直接替換遊戲檔案、有的放進遊戲專屬的 Mods 資料夾、有的要先裝遊戲對應的社群載入器或工具,以包內說明為準。
- 嚴格按說明放置檔案;標註「前置依賴」的模組需要把依賴一併裝好。
- 啟動遊戲確認載入成功;部分遊戲需要在設定或模組選單裡手動啟用。
不同遊戲、不同模組的安裝位置差異很大,包內說明是最可靠的依據。