結界Swapper
通過Wylandriah關於“奧術魔法師基礎知識”的註釋,激活奧術魔法師可以讓你在物品之間轉移現有的附魔,或者在不使用附魔技能的情況下重命名物品。
截圖 共 5 張
模組介紹 作者原文
通過Wylandriah關於“奧術魔法師基礎知識”的註釋,激活奧術魔法師可以讓你在物品之間轉移現有的附魔,或者在不使用附魔技能的情況下重命名物品。
附魔是一種你的角色不想學習的技能,但是你厭倦了找到漂亮的盔甲,衣服和武器但是卻找到了其他具有很強結界的物品,並希望你可以轉移魔法?當你迷惑它們時,你有時會忘記重命名你的物品嗎?
如果是這樣,只需找到“奧術魔法師基礎知識”的副本,你將學習直接傳遞結界的祕密,而無需學習它們,也無需改變他們的結界來重命名物品。這本小書只是Wylandriah關於這個主題的筆記。她原來躺在某處,她送了一份副本給冬堡學院。法拉達有時會使用學院副本,因此她可以到達衣櫃的頂層架子。
在激活任何奧術魔法師的同時,用右手握住Wabbajack。 Sheogorath似乎喜歡Wylandriah的作品。:)
Wylandriah的筆記
奧術魔法師基礎知識
爲什麼我們稱他們爲奧術魔法師?是因爲這是他們最強大的功能嗎?爲什麼不是奧術Disenchanters?還是奧術重命名者?還是奧術傳感器?爲什麼這麼多人沒有注意到他們的基本功能?激活基本功能僅需要通過幾個簡單的步驟訪問外部空間。我在最後幾頁列出了它們。出於某種原因,我傾向於自己省略第27步,因此在嘗試訪問奧術魔法師的基本功能時,您可能希望保留這一點。
最簡單的基本功能是項目標記(也稱爲某些人重命名)。爲項目提供自己的標記只需將其放入超維空間即可。您一次只能標記一個項目,但它可以是附魔或未加工的。
[漫遊理論持續數十頁。]
第二個基本特徵是結界轉移。它就像將兩個物品放入超維空間一樣簡單,一個帶有結界,一個帶有結界。會發生什麼取決於確切的項目。如果它們不兼容,那麼通常奧術魔法師只會拒絕兩者。當它們兼容時,附魔將被轉移。不幸的是,原始的魔法物品在此過程中經常被摧毀。 (雖然我懷疑它確實被運送到一些不同的超維空間。)放入兩個以上的物品似乎從未做過任何事情。
有傳言說,通過右手拿着一個daedric神器,你可以以任何你喜歡的方式轉移幾乎任何結界。這對我來說聽起來很瘋狂。
[更多的漫步隨後是承諾的步驟列表。 COC CDC_ESCELL在邊緣潦草地寫着。]
[注意:放棄這本書以正常附魔。]
已知問題和侷限
如果持有Wabbajack,你將能夠繞過正常的迷人限制。這意味着你可能最終失去一個任務項目或失去平衡你的遊戲。原始物品並沒有真正被破壞,所以如果你需要一些物品,只需使用Wylandriah的書中的控制台命令,然後從橋上的桶中取出它。
一些看似令人着迷的項目的效果實際上是通過特權或腳本實現的。這個mod只能轉移真正的結界。支持其他項目需要編輯每個項目特有的權限和腳本。
——————————————————————————————————————————————————————————
Is Enchanting a skill your character just doesn't want to learn but you are tired of finding great looking armor, clothing, and weapons but then finding other items with great enchantments and wish you could transfer the enchantment? Do you sometimes forget to rename your items while you're enchanting them?
If so, just find a copy of "Arcane Enchanter Basics" and you'll learn the secrets for directly transferring enchantments without needing to learn them and for renaming items without changing their enchantment. The small book is just Wylandriah's notes on the subject. She has the original lying around somewhere and she sent a copy to the College of Winterhold. Faralda sometimes uses the College copy so she can reach the top shelf in her wardrobe.
Alternately hold Wabbajack in your right hand while activating any Arcane Enchanter. Sheogorath seems to like Wylandriah's work.:)
Wylandriah's Notes on
Arcane Enchanter Basics
Why do we call them Arcane Enchanters? Is it because that is their most powerful feature? Why not Arcane Disenchanters? Or Arcane Renamers? Or Arcane Transducers? And why do so many people fail to notice their basic features? Activating the basic features merely requires accessing an extra-dimensional space by following a few simple steps. I've listed them on the last few pages. For some reason I tend to leave out step 27 myself, so you may want to keep this in hand when trying to access the basic features of an Arcane Enchanter.
The simplest of the basic features is item marking (also called renaming by some people). To give an item your own mark simply place it into the extra-dimensional space. You can only mark one item at a time, but it can be enchanted or unenchanted.
[Rambling theory continues for dozens of pages.]
The second basic feature is enchantment transfer. It's as simple as placing two items into the extra-dimensional space, one with an enchantment and one without. What happens depends on the exact items. If they are not compatible then generally the arcane enchanter just rejects both. When they are compatible the enchantment will be transferred. Unfortunately the original enchanted item is frequently destroyed in the process. (Although I suspect that it is really transported to some different extra-dimensional space.) Putting in more than two items never seems to do anything.
There are rumors that by holding a daedric artifact in your right hand you can transfer almost any enchantment in any way you like. That sounds like madness to me.
[Even more rambling followed by the promised list of steps. COC CDC_ESCELL is scrawled in the margin.]
[NOTE: Drop this book to enchant normally.]
Known Problems and Limitations
If holding Wabbajack you'll be able to bypass normal enchanting limitations. That means you could …
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 這類遊戲沒有通用的模組管理器:有的模組直接替換遊戲檔案、有的放進遊戲專屬的 Mods 資料夾、有的要先裝遊戲對應的社群載入器或工具,以包內說明為準。
- 嚴格按說明放置檔案;標註「前置依賴」的模組需要把依賴一併裝好。
- 啟動遊戲確認載入成功;部分遊戲需要在設定或模組選單裡手動啟用。
不同遊戲、不同模組的安裝位置差異很大,包內說明是最可靠的依據。