JK的《天際》和《天際的黎明》中沒有馬s的Deithwen(僅修補程序)

作者 imAarwyn jkrojmal bluepianotwo mdzukunft·版本 v1.0·更新於 2019-10-23

該補丁程序可以使Skyrim LE中的Deithwen與新JK的Skyrim All-in-One和Skyrim一起使用。 您將需要原始的mod(對於imAarwyn的Deithwen,您需要自己進行轉換,請參見以下說明)及其各自的兼容性補丁。 這僅是補丁。 再讀一遍。

截圖 共 5 張

模組介紹 作者原文

該補丁程序可以使Skyrim LE中的Deithwen與新JK的Skyrim All-in-One和Skyrim一起使用。 您將需要原始的mod(對於imAarwyn的Deithwen,您需要自己進行轉換,請參見以下說明)及其各自的兼容性補丁。 這僅是補丁。 再讀一遍。

這僅適用於imAarwyn的Deithwen的NO STABLES版本,這是由於其他Mod添加了啤酒屋。

爲了使imAarwyn的Deithwen正常工作,您需要自己進行轉換,因爲未授予將Deithwen移植到Skyrim SSE的權限(不確定她現在是否處於活動狀態),但她確實允許boringvlln使用她的資源來創建他們的Deithwen。 -Family Edition,我獲得了移植到SSE的許可(可以在此處找到: textures \ clutter \ customsigil \)和spickforflag01_n.dds(\ textures \ flagsonthetowers \)(後者以R5G6B5格式保存,需要更改爲DXT1),最後是zxmap.dds(紋理\ zx \ zxmap \)。如果您在GIMP或Photoshop中縮放它們(並不困難),然後轉換NIF並在CK中打開以保存爲44,則可以正常工作。 (或者-鑑於紋理與我移植的Deithwen-Family Edition相同,您可以複製資產並按上述方法轉換ESP。眨眼眨眼。)完成此操作後,您需要在以下模塊中以下*相對*加載順序:

1.天際的黎明

  • JK的天際
  • JK的天際-DoS補丁
  • JK的天際-Deithwen補丁(適用於我的Deithwen和Deithwen家庭版的兩個端口)

5.沒有馬s的狄思文

6.沒有馬s的Deithwen-JK的天際和DoS補丁

如您在圖片中看到的,我不得不通過DoS夾在房屋側面的大拱門重新佈置樓梯。在房子的另一側,我保留了DoS添加的更改並移動了橫幅(您可以在arial屏幕截圖中看到它漂浮在房子上方。然後,我刪除了房屋結構內的其他對象(但由JK和DoS添加了)提高性能,看起來很棒。

請注意:我沒有創建資產。我打了補丁;就這些。所有的功勞歸功於imAarwyn,jkojmal和bluepainotwo。他們的mod十分壯觀,是《天際》社區的功勞。

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This is ONLY for the NO STABLES version of imAarwyn's Deithwen due to ale house addition by other mods.

In order to get imAarwyn's Deithwen to work, you need to convert it yourself as no permission has been granted to port Deithwen to Skyrim SSE (not sure she is active anymore) but she did give permission to boringvlln to use her resources to create their Deithwen - Family Edition, which I secured permission to port to SSE (can be found here:  Besides converting ESP to form 44 in the CK and optimizing NIFs, the issue with CTD is that the included paintings' dimensions (of the files) are not divisible by 4 (a SSE requirement). This also applies to 3 other files: customsigilbanner.dds (\textures\clutter\customsigil\) and spikeforflag01_n.dds (\textures\flagsonthetowers\) (the latter was saved in R5G6B5 format, which required a change to DXT1) and finally zxmap.dds (textures\zx\zxmap\). If you scale these in GIMP or Photoshop (and not hard to do), then convert the NIFs and open in CK to save in 44, it will work fine. (Or - given the textures are the SAME as from Deithwen - Family Edition that I ported over, you could just copy over the assets and convert the ESP as above. Wink wink.) Once this is done you need to have the following mods in the following *relative* load order:

  • Dawn of Skyrim
  • JK's Skyrim
  • JK's Skyrim - DoS Patch
  • JK's Skyrim - Deithwen Patch (works for both my ports of Deithwen and Deithwen Family Edition)
  • Deithwen without Stables
  • Deithwen without Stables - JK's Skyrim and DoS Patch

As you will see in the pictures, I had to rearrange a staircase by the large arch added by DoS as it clipped into the side of the house. On the other side of the house, I kept the changes added by DoS and moved the banner (which you can see floating above the house in the arial screenshots. I then deleted extra objects inside the housing structure (but added by JK's and DoS) to improve performance. Looks pretty freakin fantastic.

Please note: I created NO ASSETS. I patched; that is all. All credit goes to imAarwyn, jkojmal and bluepainotwo. Their mods are spectacular, and they are a credit to the Skyrim Community.

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 這類遊戲沒有通用的模組管理器:有的模組直接替換遊戲檔案、有的放進遊戲專屬的 Mods 資料夾、有的要先裝遊戲對應的社群載入器或工具,以包內說明為準。
  3. 嚴格按說明放置檔案;標註「前置依賴」的模組需要把依賴一併裝好。
  4. 啟動遊戲確認載入成功;部分遊戲需要在設定或模組選單裡手動啟用。

不同遊戲、不同模組的安裝位置差異很大,包內說明是最可靠的依據。

檔案與校驗

檔案名稱
JK的《天际》和《天际的黎明》中没有马s的Deithwen(仅修补程序)
檔案大小
6.1 KiB
SHA-256
8735c2d04d43e10038c73b941251731b53ee64eb6dbf17840bf6a011f3297c6d
入庫時間
2026-10-09 11:47