Crafter的雲
輕巧,嚴謹的手工製作存儲。 在您製作時會自動存儲和檢索項目。
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模組介紹 作者原文
輕巧,嚴謹的手工製作存儲。 在您製作時會自動存儲和檢索項目。
免責聲明:此mod尚處於早期階段。錯誤是預料之中的。請經常保存並報告問題。
我不建議將其用於正在運行的遊戲。使用此mod意味着您正在測試它。
Crafter的Cloud是我嘗試以非侵入性和可用的方式製作工藝存儲模塊。 SSE已經存在這樣的一些mod,但它們要麼非常重要,要麼一次性做太多事情。我想做一些簡單而有效的事情;因此,我做到了這一點。
如果要使用任何配置選項,則需要安裝SkyUI。
概觀
這個mod實現了幾個“製作雲”。這些是無法訪問的單元格中的非重生容器(如果您出於某種原因需要到達那裏,它是“ICC_TestCell”),用於隨意存儲和檢索項目。有六種類型:鍊金術,附魔,烹飪,曬黑,史密斯和冶煉。每當您與這些製作工作站進行交互時,存儲在其雲中的任何項目都將被拉入您的庫存中以供使用。
完成製作並停止使用工作站後,這些物品將被推入他們的雲端 - 沒有任何附加條件。它們不會使您的庫存變得雜亂,當您再次與製作工作站交互時,它們都可供您使用。最重要的是,它具有較低的腳本負載; Crafter's Cloud中的所有腳本都不會附加到您的保存中,只有在您與製作工作站連接時纔會運行。
也可以通過mod的MCM菜單打開或關閉單個存儲。禁用的存儲空間不會從您的庫存中提取物品,但在您開始製作時仍會將其內容卸載給您。這樣就可以檢索存儲在禁用雲中的項目,並且不會陷入困境。
雖然Crafter的Cloud不是非常友好的,但它並沒有打破你的沉浸感。配置mod沒有權力或書籍;沒有彈出窗口或消息。它靜默運行,只要它在MCM中有條目,你知道它工作正常。
如果你卸載這個mod而沒有先從雲中檢索你的東西,這些項目將永遠丟失。不要說我沒有警告你。
概觀
由於天際的處理方式,將物品轉移回雲端時,每件物品都會略有延遲,這意味着大量庫存需要一段時間。目前的實施使這不可避免。
鐵砧似乎不適用於鐵匠雲。
未來的計劃
實施可選的解鎖系統。讓你爲你的雲工作,或不。
增強了對MCM的控制,包括遠程彈出開放式存儲。
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Disclaimer: This mod is in its early stages. Bugs are to be expected. Please save often and report issues.
I do not recommend this for a running playthrough. Using this mod means you're beta testing it.
Crafter's Cloud is my attempt at making a crafting storage mod in a nonintrusive and usable way. Some mods like this exist for SSE already, but they're either very heavyweight or aim to do too many things at once. I wanted to make something simple and effective; thus, I made this.
You need to install SkyUI if you want to use any of the configuration options.
Overview
This mod implements several "crafting clouds." These are non-respawning containers in an inaccessible cell (it's "ICC_TestCell", if you ever need to get there for some reason) that are designed to store and retrieve items at will. There are six types: Alchemy, Enchanting, Cooking, Tanning, Smithing, and Smelting. Whenever you interact with these crafting stations, any items stored in their clouds will be pulled into your inventory for use.
Once you finish crafting and stop using the station, the items will be pushed into their cloud - no strings attached. They won't clutter your inventory, and they'll all be available for you to use when you interact with the crafting station again. Best of all, it has a low script load; none of the scripts in Crafter's Cloud attach themselves to your save, and only run while you're interfacing with a crafting station.
Individual storages can also be toggled on or off through the mod's MCM menu. Disabled storages won't pull items from your inventory, but will still offload their contents to you when you start crafting. This is so items stored in disabled clouds can still be retrieved and aren't stuck in limbo.
While Crafter's Cloud isn't lore-friendly, it doesn't break your immersion. There are no powers or books for configuring the mod; no popups or messages. It runs silently, and as long as it has its entry in the MCM, you know it's working fine.
If you uninstall this mod without first retrieving your stuff from the clouds, the items are lost forever. Don't say I didn't warn you.
Overview
There is a slight delay for each item when transferring items back to the cloud due to how Skyrim processes, meaning large inventories will take a while. Current implementation renders this unavoidable.
Anvils don't seem to work with the smithing cloud.
Future Plans
Implement an optional unlocking system. Make you work for your clouds, or not.
Enhanced control in the MCM, including remotely popping open storages.
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 這類遊戲沒有通用的模組管理器:有的模組直接替換遊戲檔案、有的放進遊戲專屬的 Mods 資料夾、有的要先裝遊戲對應的社群載入器或工具,以包內說明為準。
- 嚴格按說明放置檔案;標註「前置依賴」的模組需要把依賴一併裝好。
- 啟動遊戲確認載入成功;部分遊戲需要在設定或模組選單裡手動啟用。
不同遊戲、不同模組的安裝位置差異很大,包內說明是最可靠的依據。