戰鬥行爲強迫(SGC-SkySA)
這個mod將靈魂系列攻擊承諾系統實施到了天際
截圖 共 3 張
模組介紹 作者原文
這個mod將靈魂系列攻擊承諾系統實施到了天際
這個mod實現了靈魂系列
攻擊承諾系統進入天際
(該mod與SkyrimSouls-未暫停的遊戲菜單無關,我只是認爲這是一個很酷的名字)
SGC代表“被盜遊戲概念”,因爲這就是我所做的,但是這次,在所有人的幫助下
每個工作文件正在上傳或正在上傳,因此您可以輕鬆進行修改。將上載教程,以說明如何輕鬆進行上述修改,您不需要任何特定技能或知識(可能需要花費幾天的時間)。
《天際》有什麼煩人的事?天際!
使它成爲黑暗的靈魂。
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一種新的戰鬥方法
此mod依賴行爲文件。這意味着它與其他戰鬥模式兼容。
核心功能:
攻擊開始後鎖定動作
0.2秒後鎖定相機
每次攻擊都強制向前移動
攻擊的新時機和更長的動畫
可選功能:
普通攻擊要求和耐力消耗
錯開(實際上是玩家獨有的能力。顯示在視頻中,將來可能會有所改善)
2hm速度定製
DS像速度和耐力再生,Estus mod
一些基本的mod:
Shikyokira的終極道奇mod
速度和可達性修復程序GodlySandwich
如何使用它
該模塊與Nemesis不兼容,後者是FNIS的免費且功能更強大的替代產品。它具有FNI的所有功能,但允許您進行一些行爲文件修改,而無需任何知識即可進行修改。
這意味着您可以使用FNIS mod,PCEA mod(Nemesis PCEA處於私人測試版),CBE和The Ultimate Dodge mod,而不會發生衝突。
但是,您不能同時安裝FNIS和Nemesis。這是安裝Nemesis的方法:
我將在另一個視頻中解釋如何製作Nemesis補丁(非常簡單)。對於大多數可用的mod(與Skysa一樣),它應該足夠了,但是有些可能需要更多的工作。
未來功能
如果沒有社區的幫助,這個mod不可能有一天,它遠未發揮其全部潛力,您可以幫助使其變得更好。
這不是一個路線圖。只是可以由任何人以任何順序實現的建議列表:
3連擊
更好的動畫(教程和工作文件會出現)
針對不同武器的不同攻擊(將提供教程和工作文件)
軍械庫動畫(將提供教程和工作文件)
動畫軍械庫集成(基本上將其集成到行爲文件中)
SkySA團隊:
Shikyokira,Nemesis的作者和無所不在的貢獻者(Patreon)
尼克納克(Animal Armoury)的作者尼克納克(Nickanack)
《速度與可達》的作者GodlySandwich修復了動畫製作的幫助人
動畫製作人
動畫的吉野依依
動畫的Arasae
沒有他們的人是不可能的:
Zartar,《角色行爲增強》的作者,他製作了《天際行爲工具》
Fore,FNIS的作者,針對行爲文件
Anton0028,ToolsPack的作者與Blender 2.7一起使用,允許我創建動畫
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This mod implements the Souls series
attack commitment system into Skyrim
(The mod has nothing to do with SkyrimSouls - Unpaused Game Menus, I just think it's a cool fitting name)
SGC stands for "Stolen game concept" because that's what I do, but this time, with the help of everyone
Every workfile is or is being uploaded so you can make easy modifications. Tutorials will be uploaded to explain how to make said easy modifications, you don't need any particular skill nor knowledge (may take a few days tho).
What's annoying in Skyrim? Skyrim!
Make it Dark Souls.
A new approach to the combat
This mod relies on behavior files. It means it's compatible with other combat mods.
Core features:
Locks movement once the attack starts
Locks camera after a 0.2 seconds
Forces a forward movement for every attack
New timing for the attack and longer animation
Optionnal Features:
Normal attack requirement and stamina consumption
Stagger (it's actually a player only ability. Displayed in the video, might be improved in the future)
2hm speed customization
DS like speed and stamina regeneration, Estus mod
Some essential mods:
The ultimate dodge mod by Shikyokira
Speed and Reach fixes by GodlySandwich
How to use it
The mod is incompatible with the Nemesis, which is a free and more powerful alternative to FNIS. It has all the FNIs features but allows you to play with several behavior file modifications that you can make yourself without any knowledge.
This means you can play with FNIS mods, PCEA mods (Nemesis PCEA is in private beta), CBE and The Ultimate Dodge mod without them conflicting.
Yet, you can't have FNIS and Nemesis installed at the same time. Here's how to install Nemesis:
I'll explain in another video how to make patches for Nemesis (incredibly easy). It should be enough with most of the available mods (it does with Skysa), but some may require a bit more work.
Future features
This mod could not have seen the day without the help of the community, it's far from having achieved its full potential and you can help to make it better.
This isn't a roadmap. Just a list of suggestions that can be achieved in whatever order by whoever wants to it:
3 attack combo
Better animations (tutorial and work files will come)
Different attacks for different weapons (tutorial and work files will come)
Animated Armoury animations (tutorial and work files will come)
Animated Armoury integration (basically integrating it in the behavior files)
The SkySA team:
Shikyokira, author of Nemesis and omnipresent contributor (Patreon)
Nickanack, the author of Animated Armoury who explained the translations in Skyrim
GodlySandwich, the author of Speed and Reach fixes who helped with the animations
ACEPLEIADES w …
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 這類遊戲沒有通用的模組管理器:有的模組直接替換遊戲檔案、有的放進遊戲專屬的 Mods 資料夾、有的要先裝遊戲對應的社群載入器或工具,以包內說明為準。
- 嚴格按說明放置檔案;標註「前置依賴」的模組需要把依賴一併裝好。
- 啟動遊戲確認載入成功;部分遊戲需要在設定或模組選單裡手動啟用。
不同遊戲、不同模組的安裝位置差異很大,包內說明是最可靠的依據。