大教堂天氣和四季馬鈴薯叉
1.75版本的Cathedral Weather和Seasons.esp文件的一個分支,其粒子幾何值返回到較早的值,以便在雨中獲得更好的性能。
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模組介紹 作者原文
1.75版本的Cathedral Weather和Seasons.esp文件的一個分支,其粒子幾何值返回到較早的值,以便在雨中獲得更好的性能。
好的。我是大教堂天氣模型的忠實粉絲,但是隨着最新的更新,我的電腦不是。在1.39的情況下,在現在相當令人印象深刻的暴風雨期間,我的非GPU提升的幀速率受到重創,直到青少年,我覺得這是不可接受的。試圖嘗試新的圖像空間,我打開了TES編輯並將着色器粒子幾何的值返回到早期版本的mod(具有非常好的性能和稀疏雨的版本)的值。 [編輯:這是1.25]看到johnnywang如何保留對其資產的開放權限,只要衍生作品也保持開放允許,我會向您呈現1.39版CWaS的修改後的.esp文件。所以你和你的CPU可以鬆一口氣。
還包括大教堂天氣模型的舊雨紋理。這是一個觀點問題,但我覺得新的紋理可能已經“設計”爲密集的雨,因爲它在那裏看起來令人驚歎,但在更稀疏的條件下更不如此。這種古老的紋理是在最小的雨水周圍建造的,因此適合不那麼多雨的美學。但我會留給你。
安裝:只要在main mod之後安裝這些文件,就應該像即插即用一樣簡單。當然,更改.esp mid遊戲可能不是每個人的一杯茶,所以我可能會建議開始一個新遊戲或遵循標準程序這樣做(我傾向於開始一個新的遊戲,所以不確定所述程序[谷歌]它!])。或者您可以將其插入並在遊戲時間內等待24小時即可開始。您可以選擇。 *注意:這假定MO安裝。如果文件沒有自動安裝NMM或其他東西,請告訴我,我會改變文件結構,假設我能夠。或者您可以藉此機會親自了解文件結構的神奇之處!
兼容性:應與常規CWaS的所有內容兼容。我沒有更改,添加或刪除任何記錄,只編輯了其中幾個的數值。
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Alright. I'm a big fan of the Cathedral weather mods, however with the latest update, my PC is not. With 1.39, there was a significant hit to my not-GPU-boosted frame rate during the now rather visually impressive rainstorms., down into the upper teens, which I did not find acceptable. Intent on trying out the new imagespaces, I opened up TES Edit and returned the values of the shader particle geometry to that of an... earlier version of the mod (the one with really good performance and sparse rain). [Edit: It's 1.25] Seeing as how johnnywang left open permissions on his assets, so long as derived work are also kept open permitted, I present to you the modified.esp file of the 1.39 version of CWaS. So you and your CPU can breath a sigh of relief.
Also included is the older rain texture from the Cathedral weather mod. It's a matter of opinion, but I feel the new texture may have been 'designed' for dense rain, as it looks stunning there, but rather less so under much sparser conditions. This old texture was built around minimal rain, and therefore fits a less rainy aesthetic. But I'll leave it up to you.
Installation: As long as these files are installed after the main mod, it should be as simple as plug and play. Of course, changing an.esp mid game may not be everyone's cup of tea, so I might suggest starting a new game or following the standard procedure for doing so (I tend to just start a new game, so unsure of said procedure [google it!]). Or you could just plug it in and wait 24 in game hours for it to kick in. The choice is yours. *Note: This assumes a MO installation. If the files do not automatically install with NMM or something, let me know and I'll alter the file structure, assuming I am able to. Or you can take this chance to learn about the magic of file structuring first hand!
Compatibility: Should be compatible with everything the regular CWaS is. I did not change, add, or remove any records, only edited numerical values for a couple of them.
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 這類遊戲沒有通用的模組管理器:有的模組直接替換遊戲檔案、有的放進遊戲專屬的 Mods 資料夾、有的要先裝遊戲對應的社群載入器或工具,以包內說明為準。
- 嚴格按說明放置檔案;標註「前置依賴」的模組需要把依賴一併裝好。
- 啟動遊戲確認載入成功;部分遊戲需要在設定或模組選單裡手動啟用。
不同遊戲、不同模組的安裝位置差異很大,包內說明是最可靠的依據。