的負擔
爲武器和裝甲添加力量指標。 無法配備重量超過當前強度的設備。 使用武器和裝甲可以增加力量。
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模組介紹 作者原文
爲武器和裝甲添加力量指標。 無法配備重量超過當前強度的設備。 使用武器和裝甲可以增加力量。
重要說明:強烈建議您進行新的保存。雖然“天際之路”將與現有遊戲配合使用,但很有可能您最喜歡的設備將無法裝備且無法使用,直到您積累足夠的力量再次使用它。
概觀
Dragonborn如何在囚犯車上使用遊戲中的任何設備並不奇怪?該mod以強度度量的形式增加了另一個級別的進展。最初的力量只允許最輕的武器和裝甲,但使用你的裝備可以增加力量;這將解鎖更重的設備。默認增長率非常緩慢,因此通過過度使用的設備遊戲不會太快變得太容易。
細節
啓動mod時,Dragonborn將獲得以下初始強度值,這些值對應於相應的設備重量:
近戰武器和弓箭:9.1重量
頭盔:2.1重量
Cuirasses:6.1重量
護手:2.1重量
靴子:2.1重量
盾牌:4.1重量
武器和裝甲都有單獨的力量增長率。可以在MCM中配置此增長率,它表示在使用設備時添加到適當強度指標的權重單位的一小部分。另外,使用閾值可以被配置爲玩家可以裝備超過當前強度限制的多個重量單位,但是每個設備的速度和損壞懲罰將高於其插槽的最大重量。
如果未使用設備,如果啓用了“切換強度降級”選項,則強度降級規則將適用於設備插槽。每個遊戲日的力量都會以每30天大約1個重量單位的速度萎縮。
可以使用Toggle Body Weight MCM選項基於角色體重自動計算生長速率。這些自動率隨着體重的降低而降低,體重越來越高,因爲較弱的角色會更快地獲得力量,而較強的角色則會減少回報。
設備的“用法”如下:
當武器擺動時,近戰武器的力量會增加,無論是在戰鬥中還是在戰鬥中。
無論是在戰鬥中還是在戰鬥中,在完全平局中射箭時弓的力量都會增加。
當維持未受阻擋的擊打或前往不同位置時,裝甲強度會增加。
當受到撞擊擊中或前往不同位置時,盾牌強度會增加。
推薦的Mods
推薦的mod不是必需的,但會擴展體驗。
Gopher抽鐵:通過訓練技能隨着時間的推移動態增加體重。最適合使用Toggle Body Weight選項。
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Important Note: A new save is strongly recommended. While Burdens Of Skyrim will work with existing games, there's a strong chance your favorite equipment will be unequipped and unusable until you build up enough strength to use it again.
Overview
Isn't it strange how the Dragonborn can use any equipment in the game right off of the prisoner cart? This mod adds another level of progression in the form of a strength metric. Initial strength only allows for the lightest of weapons and armor, but strength can be increased by using your equipment; this will unlock heavier equipment. Default growth rates are intended to be quite slow, so the game does not become too easy too quickly through overpowered equipment.
Details
When starting the mod, the Dragonborn will be given the following initial strength values, which correspond to the respective equipment weight:
Melee weapons and bows: 9.1 weight
Helmets: 2.1 weight
Cuirasses: 6.1 weight
Gauntlets: 2.1 weight
Boots: 2.1 weight
Shields: 4.1 weight
Weapons and armor both have a separate growth rate for strength. This growth rate can be configured in the MCM, and it represents a fraction of a weight unit that is added to the appropriate strength metric when equipment is used. Additionally, a usage threshold can be configured as a number of weight units the player can equip beyond the current strength limitations, but speed and damage penalties will be applied per piece of equipment higher than the weight maximum for its slot.
When piece of equipment is not used, strength degradation rules will apply for the equipment slot if the Toggle Strength Degradation option is enabled. Strength will atrophy every game day, at a rate of approximately 1 weight unit per 30 days.
Growth rates can be automatically calculated based on character body weight with the Toggle Body Weight MCM option. These automatic rates are higher with lower body weight and lower with higher body weight with the idea that weaker characters will gain strength faster while stronger characters experience diminishing returns.
"Usage" for equipment is as follows:
Melee weapon strength increases when the weapon is swung, either in combat or out of combat.
Bow strength increases when firing an arrow from a full draw, either in combat or out of combat.
Armor strength increases when sustaining an unblocked hit or traveling to different locations.
Shield strength increases when sustaining a blocked hit or traveling to different locations.
Recommended Mods
Recommended mods are not required, but will expand on the experience.
Pumping Iron by Gopher: Dynamically increases body weight over time by training skills. Best used with the Toggle Body Weight option.
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 這類遊戲沒有通用的模組管理器:有的模組直接替換遊戲檔案、有的放進遊戲專屬的 Mods 資料夾、有的要先裝遊戲對應的社群載入器或工具,以包內說明為準。
- 嚴格按說明放置檔案;標註「前置依賴」的模組需要把依賴一併裝好。
- 啟動遊戲確認載入成功;部分遊戲需要在設定或模組選單裡手動啟用。
不同遊戲、不同模組的安裝位置差異很大,包內說明是最可靠的依據。