土匪突襲SSE
自從遭到強盜襲擊以來已經太久了?
截圖 共 4 張
模組介紹 作者原文
自從遭到強盜襲擊以來已經太久了?
這是由大衛·布拉瑟(David Brasher)於2012年推出的mod“ Bandit Raid”模組的更恰當移植。幾年前,他停止了Skyrim的改裝,卻允許以後修改他的mods的任何使用,因此我適當地將它移植到SSE上。
首先,此mod將執行與原始mod相同的操作。隨機的土匪突襲將在每個九個堡壘的首都進行。襲擊將不在城牆內進行,而是在城門外進行,可以將其視爲“郊區”,除了沒有城牆的城市,如莫特爾和黎明星。
但是,我很少進行調整。
1.土匪比原始的mod強。不瘋狂只是給他們額外的健康和耐力。突擊隊的最大人數也增加到17名土匪。
2.我減少了魔術師匪徒的magicka池,以平衡一切。
3.進行了兩種不同類型的突襲。一個是全面突襲,將與其中的17人一起進行全力強盜突襲。另一個是7至10名土匪的小型突襲。
全面襲擊將有4%的機會發生,而較小的襲擊將有6%的機會發生。發生襲擊的總可能性爲10%。
4.我還讓土匪在距玩家一定距離的地方產卵。我確認這是可行的,但將來可能需要進行一些調整。
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This is more proper porting of mod "Bandit Raid" which came out at 2012 by David Brasher. He stopped Skyrim modding several years ago but instead gave out permission to any future usage of his mods including modifying so I ported it for SSE properly with some extra.
First, this mod will do the same thing like original mod does. Random bandit raids will take place at each nine holds' capitals. The raid will take place not inside city walls but outside city gate, areas which can be considered as 'outskirts', except the city without walls like Morthal and Dawnstar.
However, I made few adjustments.
- Bandits are stronger then original mod. Not crazy. Just giving them extra health and stamina. Also enlarged max size of raiding party to 17 bandits.
- I reduced magicka pool for magician bandit to balance things out.
- Made two different types of raids. One is full raid which will take place with full strength bandit raiding party of 17 of them. The other is smaller raids with 7 to 10 bandits.
Full scale raid will happen with 4% chance while smaller raids will happen with 6% chances. Total possibility of raiding to take place is 10%.
- I also made bandits to spawn with some distances from player. I confirmed this to be working but might need some adjustment in the future.
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 這類遊戲沒有通用的模組管理器:有的模組直接替換遊戲檔案、有的放進遊戲專屬的 Mods 資料夾、有的要先裝遊戲對應的社群載入器或工具,以包內說明為準。
- 嚴格按說明放置檔案;標註「前置依賴」的模組需要把依賴一併裝好。
- 啟動遊戲確認載入成功;部分遊戲需要在設定或模組選單裡手動啟用。
不同遊戲、不同模組的安裝位置差異很大,包內說明是最可靠的依據。