作爲同伴SSE
作爲伴侶Mod的IsharaMeradin追隨者的SSE端口。 (
截圖 共 3 張
模組介紹 作者原文
作爲伴侶Mod的IsharaMeradin追隨者的SSE端口。 (
關於天際特別版(SSE):
我不會把這個mod轉移到那裏。如果有人想採取這個想法並創建和支持他們自己公開發布的SSE模式,請隨意。
概觀
這是來自Oldrim 頁面上的Original Mod的Skyrim特別版的直接端口(
特徵
熱鍵切換以將跟隨者位置從後面切換到旁邊。
當繪製魔法/武器和/或進入隱身時,從近後或旁邊自動切換到更遠的距離。
當魔術/武器被護套並且已經退出隱身模式時,從後面或旁邊自動切換到更遠
當空閒隨從將使用附近的反應堆和閒置標記
要求
SKSE64的最新版本
SkyUI
安裝
NMM社區版,手冊
文件和文件夾
數據/接口
數據/腳本
數據/ FollowerAsCompanion.esp
如果你有一個粉絲
安裝mod
開始遊戲並加載保存
在MCM中設置選項
使用睡眠菜單或通過裝載門
按用戶指定的熱鍵切換跟隨者位置
隨從應該開始正確使用新的AI包
卸載mod
使用MCM選項準備卸載
保存遊戲並退出
刪除mod
繼續玩
兼容性
與修改Stock DialofFollower任務的任何mod不兼容。
使用不同控制系統的隨從將不會使用此mod。
已知的問題
隨從並不總是能夠識別玩家何時佩戴武器/魔法或退出隱身。這是一件小事。只需等待AI包堆棧自行評估或使用提供的熱鍵強制評估。每個隨從在這方面表現不同,但對於給定的隨從來說是一致的。
有時候跟隨者會注意到一個特定的方向,並且儘管玩家轉身,仍然會繼續朝着那個方向前進。沒有什麼可以做的來防止這種情況。當它發生時簡單地繪製/穿上武器,停止並切換空閒/沙箱鍵,切換跟隨位置,或以其他方式做一些觸發AI包堆棧的事情。力評估熱鍵不足,在這種情況下不應使用。
權限
所有在其他項目中使用的許可或對現有mod的更改應首先由IsharaMeradin批准
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Regarding Skyrim Special Edition (SSE):
I will not be transferring this mod to there. If anyone wishes to take this idea and create and support their own publicly released mod for SSE, please feel free.
Overview
This is a direct port to Skyrim Special Edition from the Original Mod on Oldrim's page ( The only thing I have modified is an image in the UI to reflect the port to SSE, I take no responsibility for any work done in the creation of this mod and all credit is owed to the original author, who has given the community permission to offer a Special Edition alternative to the original. This mod is being released in an "As is" condition and will remain in it's current state with all potential faults as at this time I am not familiar enough with what's under the hood to fix any unforeseen issues. It has been tested and found to be working on SkyrimSE across multiple users and hardware.
Features
Hotkey toggle to switch followers position from behind to beside.
Automatic switch from close behind or beside to further distance when Magic/Weapon are drawn and/or stealth is entered.
Automatic switch from close behind or beside to further when Magic/Weapon are sheathed and stealth mode has been exited
When Idle follower will use reactors and idle markers that are nearby
Requirements
Latest version of SKSE64
SkyUI
Installation
NMM Community Edition, Manual
Files and Folders
Data/interface
Data/scripts
Data/FollowerAsCompanion.esp
If you have a follower already
Install mod
Start game & load save
Set up options in the MCM
Use the sleep menu or go through a load door
Press the user designated hot key to toggle follower position
Follower should start using the new AI packages properly
Uninstalling the mod
Use MCM option to prep for uninstall
Save game & exit
Remove mod
Continue playing
Compatibility
Not compatible with any mod that modifies the stock DialogueFollower quest.
Followers using a different control system will not utilize this mod.
Known Issues
The follower does not always recognize when the player sheathes their weapon/magic or exits stealth. This is a minor thing. Simply wait for the AI package stack to evaluate on its own or use the provided hot key to force evaluation. Each follower behaves differently in this regard but it is consistent for the given follower.
Sometimes the follower will become fixated on a specific direction and continue to face that direction despite the player turning. There is nothing that can be done to prevent this. When it happens simply draw/sheathe weapon, stop and toggle the idle/sandbox key, toggle the follow position, or otherwise do something that triggers the AI package stack to be changed. The force evaluation hot key is not sufficient and should not be used in this situation.
Permissions
All permission for use in other projects or changes to the existing mod should first be approved by IsharaMeradin
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 這類遊戲沒有通用的模組管理器:有的模組直接替換遊戲檔案、有的放進遊戲專屬的 Mods 資料夾、有的要先裝遊戲對應的社群載入器或工具,以包內說明為準。
- 嚴格按說明放置檔案;標註「前置依賴」的模組需要把依賴一併裝好。
- 啟動遊戲確認載入成功;部分遊戲需要在設定或模組選單裡手動啟用。
不同遊戲、不同模組的安裝位置差異很大,包內說明是最可靠的依據。