HorseMod
SoulCalibur VI training overlay: hitboxes, hurtboxes, free-fly camera, slow-motion, reset-position override.
模組介紹 作者原文
HorseMod
A SoulCalibur VI training mod that visualises hitboxes, hurtboxes, and body
volumes in real time, plus an in-game ImGui overlay with controls for camera,
freeze-frame / slow-motion, and a custom reset-position override.
Features
- Hitbox / hurtbox / body overlay — per-player toggles, separate
Foreground (always-on-top) and Persistent (trail) renderers.
- Free-fly camera (F7) — WASD + mouse / right-stick + triggers, with
configurable move/look speed and FOV.
- Camera lock — freezes the battle camera in place by patching the
engine's per-tick POV-commit instructions.
- Speed control — slow-motion / freeze-frame with a slider, plus
single-frame step (F6).
- Reset-position override (Training) — capture both characters'
current positions, then have the game's normal reset bind teleport
them back to the captured pose instead of the round-spawn.
- Hide weapons / Hide characters — flicker-free visibility patches
for capturing clean hitbox shots.
- In-game ImGui overlay — F2 (keyboard) or Back / Select (gamepad)
toggles the overlay; D-pad / arrow-keys + L1/R1 to navigate.
Requirements
- SoulCalibur VI on Steam
- One of:
- UE4SS installed manually in
the game's Binaries/Win64 directory (manual install path), or
- unreal-shimloader,
which bundles UE4SS and is pulled in automatically when you install
HorseMod via a mod manager.
Installation
Mod Manager () — recommended
Install HorseMod from the SoulCalibur VI community page using a
-compatible mod manager (e.g. r2modman, Mod
Manager, or Gale). The manager will pull in unreal-shimloader as a
dependency, which provides UE4SS and redirects the mod's files into the
game at launch — no manual file copying required.
Manual
- Install UE4SS into the game's
Binaries/Win64 directory.
- Extract the manual/GitHub zip so that the HorseMod folder lands inside
/steamapps/common/SoulcaliburVI/SoulcaliburVI/Binaries/Win64/ue4ss/Mods.
The final layout should be:
/Binaries/Win64/ue4ss/Mods/HorseMod/
|-- enabled.txt
|-- dlls/
| `-- main.dll
`-- tools/
`-- HorseReplayLauncher.exe
The zip uses a mod/ folder for mod-manager routing. For a
manual UE4SS install from that zip, copy the contents of mod/ into
ue4ss/Mods/HorseMod/ so the final layout still matches the tree above.
Extracting the whole zip directly into ue4ss/Mods/ can also
load as ue4ss/Mods/mod, but HorseMod/ is preferred because it avoids
collisions with other manually extracted packages.
- Launch SoulCalibur VI. The mod loads automatically when UE4SS starts.
- Press F2 (keyboard) or Back / Select (gamepad) to open the
overlay.
Replay website links
Launch the game through the r2modman/Gale profile once after
installing or updating HorseMod. On load, HorseMod registers the
sc6replay:// replay-link handler for that exact profile and starts the local
status companion used by the replay archive website.
If the game is not running, replay links opened from the website are queued
inside the same shimloader profile. Start SoulCalibur VI through that mod
manager profile and HorseMod will pick up the queued replay when it loads.
Quick start
- F2 — show / hide the overlay
- F5 — toggle the hitbox overlay
- F6 — single-frame step (auto-enables Freeze-frame on first press)
- F7 — toggle free-fly camera
Disabling the mod
Rename enabled.txt to enabled.txt.DISABLED (or delete it) inside the
HorseMod folder. UE4SS will skip loading the mod on the next launch.
Credits
- Several engine-level features (visibility patches, speed control, VFX
off) port the cheat-engine work originally done by
@somberness in the SC6nepafu.CT table.
- Built on top of UE4SS,
Dear ImGui, and
PolyHook 2.
AI disclosure
AI tools were used in the creation of this mod.
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
- 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
- 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。
不同模組的安裝位置差異較大,包內說明是最可靠的依據。
下面這些內容需要先安裝,否則該模組不會生效: