CoconutMall

版本 v1.0.1·更新於 2026-08-09

The Coconut Mall Mario Kart map with proper layout to fit with Slip & Skid and working boost pads. Heads up, the Coconut Mall theme plays during the race.

模組介紹 作者原文

Coconut Mall

Coconut Mall from Mario Kart Wii, made into a Slip & Skid track.

Installing

Use a mod manager and it just works. By hand, drop the BepInEx folder into your

Slip & Skid directory and Coconut Mall shows up in the level select.

Everyone racing needs it installed, and needs the same download.

What's in it

Drivable roads and floors, invisible walls so you can't fall off the sides, and

working dash panels. Desert scenery, and the Coconut Mall theme plays during the

race. It fades out for the obstacle picker and the scoreboard so it doesn't

overlap the game's own music.

Credits

The 3D model is "Wii Coconut Mall" by Polygonal_64

( licensed under

CC-BY-4.0:

This work is based on "Wii Coconut Mall"

(

by Polygonal_64 ( licensed under CC-BY-4.0

(

How it was made

I used AI for the code and the debugging. Slip & Skid is a heavily stripped build,

so a lot of it was working out which parts of the Unity API still exist.

The track is hand made. Layout, collision, walls, boost placement and tuning.

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
  3. 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
  4. 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。

不同模組的安裝位置差異較大,包內說明是最可靠的依據。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

SlipSkid_Modding-BepInExPack_SlipSkid

檔案與校驗

檔案名稱
CoconutMall-1.0.1.zip
檔案大小
6.8 MiB