ExtendedEmployees

版本 v1.0.2·更新於 2026-05-19

Hire/Fire employees & upgrade employees straight from your phone! Includes dynamic employees with a trait system!

模組介紹 作者原文

Extended Employees

Version 1.0.2

A fully integrated employee management overhaul for Schedule I featuring dynamic employee generation, randomized traits, payroll automation, advanced hiring systems, and full in-game phone integration.

Manage your entire workforce directly through the in-game phone with a seamless vanilla-style experience.

NEW IN 1.0.2

Dynamic Employees System

Employees are no longer generic clones.

Every employee is now uniquely generated with:

  • Randomized names
  • Randomized wages
  • Randomized traits
  • Unique strengths & weaknesses
  • Persistent employee data
  • Dynamic upgrade scaling

No two hires are the same.

Dynamic Hiring Candidates

Every hiring reroll generates unique employees with different:

  • wages
  • traits
  • upgrade potential
  • long-term value

Example:

Botanist [Hire: $600] [Wage: $180]

+ Loyal

  • Lazy

Hiring now becomes a strategic choice instead of simply buying workers.

Employee Trait System

Employees can now spawn with randomized positive and negative traits.

Positive Traits

  • Hard Worker
  • Efficient Walker
  • Loyal
  • Motivated
  • Veteran
  • Perfectionist

Negative Traits

  • Lazy
  • Slow Walker
  • Demanding
  • Greedy
  • Clumsy

Trait Effects

Traits now directly affect:

  • Work speed
  • Walk speed
  • Upgrade limits
  • Upgrade scaling
  • Employee wages

Examples:

Veteran

Starts with:

  • 2.0x Work Speed
  • 2.0x Walk Speed

Motivated

Starts with:

  • 1.5x Work Speed
  • 1.5x Walk Speed

Loyal

-10% wage reduction

Greedy

+35% wage increase

Hard Worker

Maximum work speed increased to 7x

Lazy

Maximum work speed capped at 2x

Smart Trait Generation

The system prevents conflicting traits from generating together.

Examples:

  • Loyal cannot generate with Greedy
  • Hard Worker cannot generate with Lazy
  • Veteran cannot generate with Motivated
  • Efficient Walker cannot generate with Slow Walker

This keeps employees balanced and believable.

FEATURES

Native Phone Integration

Fully integrated Schedule I phone contact.

  • Vanilla-style dialogue UI
  • No external overlays
  • No custom windows
  • Fully immersive workflow

Manage everything directly from your in-game phone.

Employee Management

Manage Employees By Property

Automatically detects:

  • player-owned properties
  • newly purchased properties
  • modded properties

Employees are grouped dynamically by property.

Employee Information

Each employee displays:

  • Employee name
  • Occupation
  • Work Speed
  • Walk Speed
  • Traits
  • Daily Wage

Example:

Jake Wilson (Botanist)

W: 2.0x | S: 1.5x

Employee Upgrades

Upgrade employees individually through the phone.

Work Upgrade

  • Increases work speed
  • Dynamic scaling cost
  • Trait-aware max levels
  • Trait-aware scaling

Speed Upgrade

  • Increases movement speed
  • Dynamic scaling cost
  • Trait-aware speed caps

Dynamic MAX Upgrade System

Upgrade buttons now intelligently display:

[MAX]

when the employee reaches their personal trait-based limit.

Examples:

  • Normal Employee → 5x max
  • Hard Worker → 7x max
  • Lazy Employee → 2x max

Payroll System

Fully integrated payroll management.

Features

  • Pay employees individually
  • Pay all employees instantly
  • Auto Payroll toggle
  • Prevents duplicate payments
  • Dynamic wages based on traits

Smart Payroll UI

Displays:

  • Outstanding payroll
  • Individual wages
  • Auto Payroll state

Example:

Pay [$180]

Auto Payroll [ON]

HR Company Upgrade

Purchase the HR upgrade to permanently reduce hiring costs by 50%.

Example:

Normal Hire Cost: $1200

HR Upgrade Cost: $600

Employee Firing System

Employees can now be terminated directly through the phone app.

Features:

  • Removes employee safely
  • Cleans employee save data
  • Updates property employee lists
  • Prevents registry corruption

Dynamic Property Support

The mod dynamically supports:

  • Vanilla properties
  • Newly purchased properties
  • Modded properties
  • Property expansion mods

No hardcoded property lists.

Dynamic Employee Capacity Support

Uses the game's real:

Property.EmployeeCapacity

Meaning:

  • vanilla balancing works
  • capacity mods work autom

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
  3. 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
  4. 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。

不同模組的安裝位置差異較大,包內說明是最可靠的依據。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

LavaGang-MelonLoader

檔案與校驗

檔案名稱
ExtendedEmployees-1.0.2.zip
檔案大小
103.1 KiB
SHA-256
060f0caeb25f16de1572ad2c752ae2616b551b9f51c785d1f4611e57646f8dc7
入庫時間
2026-10-06 19:15