PlayerHome

版本 v1.0.0·更新於 2026-07-09

Claim a tavern in any port as your own home. Clears the shop and crowd, keeps free rest, and remembers the items you leave inside. 17 claimable taverns with per-town deed prices.

模組介紹 作者原文

Player Home

Ever wished you could drop anchor and actually live somewhere? Player Home lets you buy a tavern in port and make it yours.

Features

  • Claim a tavern as your home. Walk into almost any tavern and a "Buy Tavern" option appears with the deed price for that port. Once it's yours: the barkeep's shop, the crowd, and the clutter are cleared out — but you keep free rest until morning, forever.
  • Your stuff stays put. Items you leave inside your home are remembered and restored when you return — just like cargo on your boat. Uses the game's own item serialization and never touches the game's save file.
  • Fair local pricing. Deeds are priced per town, from a 30g desert room in Al'Nilem to a 150g Aestrin house with a balcony. See the included Tavern_Pricing_Chart.html (also below).
  • 17 claimable taverns. Gold Rock City and New Port are excluded (their decor is baked into a shared city mesh that can't be cleanly removed).

Deed prices

| Region | Cheapest | Priciest |

|---|---|---|

| Al'Ankh | Al'Nilem, Neverdin, Oasis — 30g | Old Ankh Town — 120g |

| Aestrin | Eastwind — 40g | Mount Malefic, Happy Bay, Firefly Grotto — 150g |

| Emerald Isles | Dragon Cliffs — 50g | Crab Beach, Sage Hills — 80g |

Full chart: open Tavern_Pricing_Chart.html from the package.

Configuration

All settings in BepInEx/config (or in-game via ConfigurationManager):

  • EnableTavernClaim — the main mode; turn off to disable buying taverns
  • PersistTavernItems — item persistence inside your home
  • ClearRadius / FurnishRadius — how far a claim clears, and how far "your home" reaches for item persistence (furnish an adjacent porch or deck)
  • PriceOverrides / ClearRadiusOverrides / ExcludedTaverns — per-tavern tweaks by id (ids are shown in the [claim] log line and stay stable across sessions)

Experimental: place your own home

homes.txt lets you spawn a home building anywhere: press F8 in-game where you want it — a ready-to-paste line is written to the log — then add it to homes.txt. Prefab names come from the DumpPrefabs option. One home per line; see the comments in the generated example file.

Notes

  • Saves its own data alongside the game's saves; the game's save file is never modified.
  • Diagnostics (TraceSleep, mesh probe key) are included for troubleshooting — leave them off in normal play.

Credits

Made by DixieCapt, with Claude as first mate.

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
  3. 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
  4. 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。

不同模組的安裝位置差異較大,包內說明是最可靠的依據。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

BepInEx-BepInExPackApp24-SailwindModdingHelper

檔案與校驗

檔案名稱
PlayerHome-1.0.0.zip
檔案大小
121.5 KiB