EconomicEvents

版本 v1.4.0·更新於 2026-07-28

Events that affect the prices of items in selected ports.

截圖 共 2 張

模組介紹 作者原文

EconomicEvents

Events that affect the prices of items in selected ports.

Requires

  • BepInEx 5.4.23

Features

Port dude now will give you news on active events affecting the economies of ports. Once

you hear what he has to say you will find the active events in your logbook. The details

in your logbook will tell you which ports the events are in, what items are affected by

the events, what the price multipliers are, and how much time is remaining for the events.

Even if you do not hear about an event prices are still affected by an active event.

How Events Are Scheduled

For normal events: Each region can only have one event scheduled at one port. Every 14th

day, each region is checked to see if it has an event. If there is not an event scheduled

in a region, a check against it's chance level is made to see if it will get one. If it

doesn't get an event, the chance it gets one made is raised by a random amount. If it does

get an event scheduled, it's chance level is dropped to its baseline level. When an event

is scheduled, it is assigned a random day that it will become active. Only when an event

is active is when port dude will tell you about them.

For global events: The event will affect every port. If no region has a scheduled

event there is a chance that a global event will be scheduled.

Configurable

  • The baseline percent chance amount for a region to get an event scheduled. Default is 20.
  • If global events are enabled. Default is true.
  • Percent chance amount for a global event. Default is 5.

Installation

If updating, remove EconomicEvents folders and/or EconomicEvents.dll files from previous installations.

Extract the downloaded zip. Inside the extracted EconomicEvents-\ folder copy

the EconomicEvents folder and paste it into the Sailwind/BepInEx/Plugins folder.

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安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
  3. 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
  4. 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。

不同模組的安裝位置差異較大,包內說明是最可靠的依據。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

BepInEx-BepInExPack

檔案與校驗

檔案名稱
EconomicEvents-1.4.0.zip
檔案大小
171.7 KiB