NativeCursor
Replaces the ROUNDS crosshair cursor with your real Windows cursor (custom schemes included). Toggle live from the MODS menu.
模組介紹 作者原文
NativeCursor
Replaces ROUNDS' built-in crosshair cursor with your actual Windows cursor - including custom
cursor schemes and cursor-customizer apps (e.g. MouseX-style tools).
Why
ROUNDS bakes a "default cursor" (the crosshair) into its Player Settings. Unity keeps
re-applying that crosshair on window focus and UI hover, so a naive "just call
Cursor.SetCursor(null)" mod actually falls back to that same crosshair, not the OS
pointer. NativeCursor instead captures your live Windows cursor and hands Unity a real
texture, refreshing it several times a second so it stays in sync with cursor-customizer
apps.
Features
- Shows your real Windows cursor in ROUNDS, in fullscreen, borderless, and windowed mode.
- Live-follows cursor-customizer apps by re-capturing the OS cursor on an interval.
- Optional: use your own PNG image as the cursor instead.
- Optional: fall back to ROUNDS' original crosshair.
- Everything is toggleable live from the in-game MODS -> NativeCursor menu (requires
UnboundLib) - no restart
needed.
- Hotkeys: F8 toggle on/off, F9 dump diagnostics to the BepInEx log, F10 force a
recapture.
Using a custom image instead
- Open MODS -> NativeCursor and click Use PNG file.
- Drop a PNG named nativecursor.png into your profile's
BepInEx\config\ folder.
- If the click-point looks off, set HotspotX / HotspotY in
BepInEx\config\oskar.rounds.nativecursor.cfg to the pixel coordinates of the tip of
your cursor within the image, then click Recapture / reload cursor.
Notes / caveats
- Live-follow re-grabs the OS cursor roughly 5 times a second by default
(RecaptureIntervalSeconds in the config) - it shows the current frame of your cursor,
not a continuous animation/trail effect some cursor apps render.
- If you use another mod that also manipulates Cursor.lockState/Cursor.visible, the two
may fight each other; NativeCursor re-asserts its state every frame while enabled.
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: