VanillaRebalance
VanillaRebalance aims at balancing vanilla Risk of Rain 2 without changing the effects of items/monsters/survivors.
模組介紹 作者原文
About
VanillaRebalance aims at balancing vanilla without changing the effects of items/monsters/survivors. Every change can be disabled through the config. It is my first mod, I'm still learning how to change more values so expect many more adjustments to come. I will start adjusting survivors in the future.
Key aspects
Staying true to vanilla
- VanillaRebalance does not change the vanilla effects. This means you get the exact same vanilla experience but with a better balance. It is important to note that this also puts a limitation on the mod - VanillaRebalance cannot properly balance some items like Bison Steak because its vanilla effect is lackluster and impossible to properly balance just by changing the only number that can be changed.
AoE unification
- AoE ranges in RoR2 are all over the place. One of the goals of VanillaRebalance is to unify them to make it easier for the player to get a feel of certain ranges as well as improve the balance. Based on vanilla, the factor of 4m was chosen (4m, 8m, 12m, 16m, etc.).
Changes
Items
Bison Steak
- Increases maximum health by ~~25~~ 30 (+~~25~~ 30 per stack).
Currently Bison Steak gives less than 1 level worth of maximum health even on Huntress who has the lowest hp per level (27). Increasing the amount of maximum health gained will make it more useful early on and keep it reasonably useful at later stages. Anything higher than 30 would undermine Infusion.*
Bundle of Fireworks
- Activating an interactable launches ~~8~~ 5 (+~~4~~ 5 per stack) fireworks that deal ~~300%~~ 360% base damage.
- Increased explosion radius from 5m to 8m.
It's a nerf at less than 2 stacks but at early levels many fireworks go to waste anyway cause of lack of enemies. Change helps with scaling at higher stacks which was very underwhelming as well as helps hitting enemies/more enemies thanks to increased AoE.*
Bustling Fungus
- After standing still for 1 second, create a zone that heals for ~~4.5%~~ 4% (+~~2.25%~~ 2% per stack) of your health every second to all allies within ~~3.5m~~ 4m (+~~1.5m~~ 2m per stack).
Fungus healing is quite powerful. It's always good to have at least one fungus in case of an emergency. That's why it got nerfed. AoE on the other hand got buffed to help with the shared healing aspect of the Fungus. This should allow for easier healing of allies, especially drones, as well as better positioning of Engineer's Turrets.*
Focus Crystal
- Increase damage to enemies within ~~13m~~ 12m by 20% (+20% per stack).
AoE unification nerf which makes the range more reasonable for what is considered a "melee range".*
Sticky Bomb
- Increased explosion radius from 10m to 12m.
Part of AoE unification as well as a slight buff to a plain damaging item that has proc coefficient of 0.*
Tougher Times
- ~~13%~~ 10% (+~~13%~~ 10% per stack) chance to block incoming damage. Unaffected by luck.
Tougher Times is powerful for its rarity hence the nerf. The formula used is 1 - 1 / (1 + 0.15 amount) which rounds down to 13% with a single item if someone wonders why there's 13% instead of 15%.
Harvester's Scythe
- Gain 5% critical chance. Critical strikes heal for ~~8~~ 4 (+4 per stack) health.
Heal nerf puts it more in line with Leeching Seed as the first Harvester's Scythe only requires 16% critical strike chance to outperform the seed (26% after the nerf).*
Hunter's Harpoon
- Killing an enemy increases movement speed by ~~125%~~ 100%, fading over ~~1~~ 1.5 (+~~0.5~~ 0.75 per stack) seconds.
Effect is extremely short and is powerful enough to make movement annoying because of the short but strong bursts.*
Kjaro's Band
- Hits that deal more than 400% damage also blast enemies with a runic flame tornado, dealing ~~300%~~ 250% (+~~300%~~ 250% per stack) TOTAL damage over time. Recharges every 10 seconds.
Kjaro's Band in most cases outdamages Runald's Band thanks to higher possible total damage and big AoE hence it was toned down.*
Predatory Instincts
- Gain 5% critical chance. Critical str
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: