ShrunkenEnemies
Shrink every enemy on Petrichor V. Three size tiers - tiny enemies are weaker and drop less, but move faster and are harder to hit.
模組介紹 作者原文
ShrunkenEnemies
The monsters of Petrichor V are tiny now. You are not. Stomp accordingly.
Every hostile enemy - Monster, Lunar, and Void teams - shrinks to your
chosen tier while you stay full size. Tiny enemies are weaker and drop
less loot, but they are quicker and harder to draw a bead on.
The three tiers
| Tier | Size | Damage | HP | Move | Gold/XP |
| --- | --- | --- | --- | --- | --- |
| Small | 70% | -20% | -20% | +15% | -15% |
| ExtraSmall | 50% | -40% | -40% | +30% | -35% |
| ExtremelySmall | 30% | -60% | -60% | +50% | -60% |
Small fry drop small rewards, so easy mode never becomes farm mode.
A Custom config section lets you override any individual multiplier.
Features
- AffectBosses toggle - keep bosses full size for real teleporter
fights while the trash mobs stay ant-sized, or shrink everything.
- Tiny enemy projectiles - enemy shots shrink to match their size.
- Players and allies untouched - drones, turrets, and teammates
stay normal.
The full Dileppy size collection
- EnlargedEnemies - the
opposite: giant enemies. One or the other per run, not both.
- ShrunkenSurvivor and
EnlargedSurvivor - resize
YOURSELF instead. Fully compatible with this mod: EnlargedSurvivor +
ShrunkenEnemies is the ultimate giant-among-insects power trip.
- BiggerBullets - control
your bullet size independently on top of it all.
Config
BepInEx/config/dileppy.shrunkenenemies.cfg, generated on first
launch. Sections: General (tier, projectiles, bosses), Challenge
(reward scaling), Custom (override any multiplier), Advanced (debug
logging).
Multiplayer
Enemy stats are decided by the host, so the host must run this mod.
Singleplayer is the primary supported mode.
Changelog
- 1.0.0 - First release.
By Dileppy
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: