RecipeEditor

版本 v1.0.2·更新於 2026-09-12

Adds an in-game UI for easily making custom crafting recipes for the Wandering CHEF.

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模組介紹 作者原文

RecipeEditor

Adds an in-game UI for easily adding custom recipes for the Wandering CHEF! The button to access the recipe editor appears in the top left of the logbook (the button existing may be configured off once you are done editing recipes and simply want to just use them)

Simply drag and drop items from the left-side selection into the recipe slots on the right. Use mouse scroll while hovering the output slot to change item count. Click 'Save Recipe' to lock it in once you are done.

To view all created recipes, click the 'View Recipes' button in the bottom right. Clicking the X button next to any recipe will remove that recipe.

All recipes are written to a saved_recipes.json file in the config folder.

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

bbepis-BepInExPackRiskofThunder-HookGenPatcherRiskofThunder-R2API_PrefabRiskofThunder-R2API_ContentManagement

檔案與校驗

檔案名稱
RecipeEditor-1.0.2.zip
檔案大小
1.3 MiB