PlayerRespawnSystem

版本 v2.2.0·更新於 2025-11-20

The mod should provide customizable players respawn system for your games.

模組介紹 作者原文

RoR2-PlayerRespawnSystem

NOTE: This is a fork of RoR2-PlayerRespawnSystem to fix some errors encountered on various respawn events (e.g. respawning when a teleporter is triggered) and UI death timer RPC issues.

RoR2 mod - provides customizable players respawn system for your games

Mod will provide respawn system which can be configured to your play style. It allows for time respawn, respawn on start of teleporter event, respawn on end of teleporter event.

You can customize respawn timer settings to scale with stage or game time. Respawns can be blocked at certain stages and during the teleporter to maintain the challenge that the game should provide.

New UI Death Timer

Mod should now add new Death Timer panel when you die, so you will know exactly when you are going to respawn.

This feature is client dependent meaning, clients will only have this panel shown if they have mod.

Default Config Settings

| Setting | Default Value |

|:------------------------------------- |:-------------------------------------------------------------------------------------: |

| IgnoredMapsForTimedRespawn | "bazaar,arena,goldshores,moon,moon2,artifactworld,mysteryspace,limbo,voidraid,meridian" |

| IgnoredGameModes | "InfiniteTowerRun" |

| RespawnTimeType | StageTimeBased |

| StartingRespawnTime | 30 |

| MaxRespawnTime | 180 |

| UpdateCurrentRepsawnTimeByXSeconds | 5 |

| UpdateCurrentRespawnTimeEveryXSeconds | 10 |

| UsePodsOnStartOfMatch | false |

| UseDeathTimerUI | true |

| UseTimedRespawn | true |

| BlockTimedRespawnOnTPEvent | true |

| RespawnOnTPStart | true |

| RespawnOnTPEnd | true |

| BlockTimedRespawnOnMithrixFight | true |

| RespawnOnMithrixStart | true |

| RespawnOnMithrixEnd | false |

| BlockTimedRespawnOnArtifactTrial | true |

| RespawnOnArtifactTrialStart | true |

| RespawnOnArtifactTrialEnd | true |

| BlockTimedRespawnOnVoidlingFight | true |

| RespawnOnVoidlingStart | true |

| RespawnOnVoidlingEnd | true |

| BlockTimedRespawnOnFalseSonFight | true |

| RespawnOnFalseSonStart | false |

| RespawnOnFalseSonEnd | true |

More

Find my other mods here:

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

bbepis-BepInExPackRiskofThunder-R2API_Prefab

檔案與校驗

檔案名稱
PlayerRespawnSystem-2.2.0.zip
檔案大小
144.2 KiB