PerfectedLoop
Makes Perfected Elites spawn after looping.
截圖 共 2 張
模組介紹 作者原文
PerfectedLoop
This mod makes [Perfected elites][perfected] spawn in the game after [looping]. This elite type normally only spawns on the Moon. Perfected elites will spawn under the same conditions as Malachite and Celestine elites. As a result, Perfected, Malachite and Celestine elites will be approximately evenly distributed once they start appearing.
In addition, Perfected elites will very occasionally drop [Shared Design] when killed.
Perfected elites continue to spawn on the Moon.
Network compatibility: In multiplayer, only the host needs the mod.
Limitations & known issues
The mod looks for the elite tier that contains Malachite _and_ Celestine elites. If it can’t find it, it falls back to the vanilla game’s elite tier. Mods that alter the combat director’s elite tiers may cause this mod to behave unexpectedly.
Patch notes
v1.2.2
- Fix elites not spawning correctly with some mods. Technical detail: if CombatDirector.Init is called more than once (which it shouldn't be, but EliteAPI does whatever it feels like), then the mod correctly sets up the elite tier list now.
v1.2.1
- Fix elites not spawning at all with this mod enabled (issue). See the pull request for details.
v1.2.0 - Survivors of the Void
- Depend on RoR2.dll instead of Assembly-CSharp.dll.
- Remove unnecessary dependency on UnityEngine.Networking.dll, which seems to be gone.
- Update dependency versions in manifest.
v1.1.0
- Small rewrite to use R2API's EliteAPI instead of directly patching the combat director. This _should_ make the mod more compatible with others.
v1.0.0
- Initial version.
Support
If the mod fails to work, you can [open a GitHub issue][issue]. You can also contact me on Discord at Arimah#0001. I am _not_ in any Risk of Rain modding community.
Installation
Use a mod manager such as [ Mod Manager][r2mm] or copy PerfectedLoop.dll to your plugins folder.
License
The mod is licensed under the MIT license. Please see the license text for the full terms.
[perfected]:
[looping]:
[Shared Design]:
[issue]:
[r2mm]:
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: