MultiDPS
Shows a per-player DPS scoreboard on the HUD, averaged over the current stage.
模組介紹 作者原文
MultiDPS
Shows a per-player DPS scoreboard on the HUD.
Alice 1,240 (+180) 38%
You 902 28%
Bob 640 (+890) 20%
TEAM 3,232
The vanilla-adjacent DPS meters lump everyone else together into a single
"other players" number. MultiDPS breaks it down per player, so you can actually
see who is doing what.
Only you need it
Damage events are broadcast to every client by the game itself, so a single
install sees everyone's damage. Your friends do not need this mod, and neither
does the host. It works whether you are hosting or joining, and it sends nothing
over the network — it is purely a client-side display.
How the number is calculated
Per stage, not a rolling window:
DPS = total damage you dealt on this floor / time since you entered it
Everything resets when you enter a new floor, hidden realms included. Standing
around doing nothing makes your number drop, because the clock keeps running.
(+N) is the part contributed by your turrets, drones and summons. It is
included in the main number; the parenthesised value is just the breakdown.
Ownership is traced back through the minion chain, so a Beetle Guard summoned by
your Queen's Gland counts as yours.
Damage is measured as damage actually dealt, so overkill is not counted. It
reflects effective DPS rather than theoretical numbers.
Controls
| Key | |
|---|---|
| F9 | Show / hide |
| Ctrl + ↑ | Scale up |
| Ctrl + ↓ | Scale down |
Scaling grows from the bottom-left corner, so the panel stays anchored where you
put it.
Configuration
Everything is adjustable through Risk of Options (in-game, applies
immediately) or BepInEx/config/OchaDashiMan.MultiDPS.cfg.
- Placement — follows the top of your health bar and buff row by default, so
it never collides with them no matter how many buffs you stack. Fixed screen
corners are also available.
- Chat log — choose whether the pickup/chat log gets pushed up out of the
way, moves to the centre of the screen, or is left alone.
- Appearance — matches the game's HUD skew by default. Font size, colours,
panel background, self-row highlight, column visibility and name width are all
configurable.
- Columns — character name, minion breakdown, damage share and the team
total row can each be turned off.
Compatibility
Works alongside other DPS meters. Requires nothing beyond BepInEx; Risk of
Options is optional and only adds the in-game settings menu.
License
MIT
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: