MonsterTeamSwap
Swaps Imps and Imp overlords to a different team, or anybody and team you want. Configurable.
截圖 共 2 張
模組介紹 作者原文
Monster Team Swap
| | |
|--|--|
This mod adds a configurable option to force specific spawned enemies to spawn as a particular team. As an example, the config defaults to setting "Imps" and "Imp Overlords" to the "Lunar" team (Imps+Overlords on a separate team because lore, Lunar because idk)
| Index | Team | Use |
|:--:|:--:|:--:|
| -1 | None | Unknown |
| 0 | Neutral | Pots |
| 1 | Player | Player team |
| 2 | Monster | Enemy Team |
| 3 | Lunar | Unknown |
| 4 | Void | Void Infested enemies |
You must put the name of their Body (ImpBody, BeetleBody, etc) to match up. To separate between bodies, add a single comma: ImpBody,BeetleBody,ImpBossBody
Written with StackEdit.
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: