Melting Pot

版本 v0.0.75·更新於 2022-05-05

A W.I.P Mish-Mash

模組介紹 作者原文

Melting Pot

A mixed bag.

Included Items

_Tier 1_

| Lead Fetters

Fluffy Manacles | Penitent's Fang

Festering Fang | Sapping Bloom | Glass Shield | Just A Bucket |

|:- |:-: |:-: |:-: |:-: |

|| | | | |

|Increases __armour__ and __knockback resist__.

Increases Armour and Move Speed| Adds a chance to apply __poison__ on hit

Adds a chance to blight on hit,

Past 100% more than one stack can be applied | Chance to __Weaken__ on hit| Blocks a __fatal__ hit, then is __consumed__ | Increases __armour__ while standing still

_Tier 2_

| Echo Ring | Shield of Thorns | Mechanical Mosquito | Serrated Pellets |

|:- |:-: |:-: |:-:|

| | | | |

|__Echoes attacks__ after a delay.|__Deal damage__ to enemies attacking at __close range__| *Drones and Turrets gain __bleed__ on hit,

and __heal__ for a portion of bleed damage dealt | Hitting an enemy with enough stacks of bleed __Haemorrhages__ them*|

_Tier 3_

| Midas Cosh | Reactive Armour | Rage Toxin|

|:-:|:-:|:-:|

| | | |

| *Chance to __stun__ enemies.

Enemies stunned by this effect

grant __gold on hit__. | __Absorb__ a portion of incoming damage

while stationary. Any skill cast while

moving returns absorbed damage as a __nova__. | Forces attacked enemies to __focus you__.

Enraged enemies __attack faster__ but deal

__less damage__, and have a chance to

__fumble attacks__ mini-stunning the enemy* |

__Lunar__

| Burning Soul | Mark of the Malevolent Machinist | Blood Price |

|:-:|:-:|:-: |

| | | |

| *__Burn enemies__ for own __max

health damage__, at the __cost

of current health__. | Slay mechanical enemies for __Buffs__

but all drones are __Hostile__. | All __gold costs__ are replaced with __health costs__

Every 30 seconds __convert all gold into exp__* |

Manual Installs ##

No need to mess with the file structure anymore, just unzip into your bepinex/plugins folder

Changelog

0.0.75

Hotfixes for Mosquito NRE and Item disabling

Updated to latest RoR2 Patch, added placeholder sprite for Just a Bucket buff

Fixed invisibile enemies bug, couldn't replicate the lead fetters NRE

Added Just a Bucket, Blood Price, Fluffy Manacles

Fixed issue with thorn cycling damage, loss of scrap vamp perma tracking, added glass shield

Fixed some logs stuck around, tweaked mech mosq bounciness, no updates for at least a week, Im not around.

Haemorrhage stacks from serrated pellets are now permanent, to offset the loss of immediate damage,

For reference per tick each haemorrhage stack does about 1.5x the damage of a bleed stack per game tick.

Serrated pellets now has a minimum bleed requirement of 1, and strips x stacks of bleed to apply haemorrhage, Essentially a base nerf, but should incentivize stacking even more

Serrated Pellets model should now be a sensible size

Hopefully caught the on-death feedback loop stuff

Shield of thorns should no longer proc on self-damage, so no more one-shot repulsor jumps Railgunners:)

Fixed NRE and issues with serrated Pellets not activating. Appropriate drop halos still a work in progress.

Added four new items, item concepts courtesy of EnderGrimm.

Added Item displays for new items, minus serrated pellets (Working on display model atm)

Removed debug log from reverb ring which may have been causing slowdowns lategame.

Reworked net code for scrap vamp, should be more consistent now. Added Mechanical Mosquito - Thanks to EnderGrimm for their input.

Reverb Ring no longer procs on non-generator attacks, looking at you plasma shrimp. Remade Scrap Vamp model.

Swapped out scrap vamp buff icons, added ItemStats and BetterUI support

Sound SFX now should scale properly, reworked lead fetters, buffed echo ring, added new lunar item scrap vamp

Fixed file hierarchy bug

Now updated for Sotv

Reverted Debug values

New Shield of Thorns icon curtosy of SOM. Fixed compat issue with MelT

Fixed item prefab sizes in game being too large

New Readme.

Ported to thunderkit

Now using hopoo shaders

New textures/Icons for items

Thanks to SOM for helping with the icon colour o

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

bbepis-BepInExPackRiskofThunder-HookGenPatchertristanmcpherson-R2API

檔案與校驗

檔案名稱
Melting_Pot-0.0.75.zip
檔案大小
23.9 MiB