KamunagiOfChains

版本 v1.1.5·更新於 2025-07-03

Darkness of evil, Light of nature's axiom, Shine upon all!

模組介紹 作者原文

Introduction

This is 50% my vision of what a more mechanically diverse and nearly "perfect" Artificer would look like (with better perma-flight a la Ion Surge)

and 50% a love letter to ~~one~~ two of my favorite characters from my favorite video game ever made: Utawarerumono.

The Kamunagi of Chains are a caster character designed such that you can spec into a variety of roles based on the skills you equip.

Skill Hotswap information

NEW! The Kamunagi should be completely compatible with Brynzananas' new Skill Hotswapper with the only minor issue being that changes to Ururuu's skillset are not reflected immediately and will only take effect the next time it is her turn.

ft. Mothmoth with a little more chitin

Ability Details

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Additional information may be added here in the future as necessary. Check back for updates

Passive

  • Non-primary skills give 10 Zeal. Winds of Izuruha gives 5 Zeal and starts with two charges.

Airborne Skill

Soei Musou Arts (Primaries)

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4

  • Time to sow each seed is influenced by attack speed.
  • Cooldown for each orb is influenced by attack speed.
  • Requires you to lead your shots, but great at dealing with tanky enemies.
  • This ability is not influenced by attack speed.
  • Bolt firing speed and sphere charge time are both influenced by attack speed.

Secondaries

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Utilities

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  • Needs to be fully channeled to fire
  • Refunds if not fully channeled
  • Miasma lasts 8 seconds
  • Souls last 15 seconds
  • Goes on a reduced cooldown if you hit nothing
  • Goes on full cooldown if you hit an enemy
  • Uses the nodemap to teleport you, so if it can't find any nodes (i.e no places where enemies would spawn) it will fallback on just making you invulnerable briefly and not teleporting you.
  • Picks a random ground position when used on the ground
  • Picks a random air position when used in the air

Final Strikes

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  • Requires 3 charges
  • You receieve 80% reduced damage while channeling
  • Requires 5 charges

Divine Skills

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  • Mothmoth disappears after 10 seconds
  • Completely impassable from the outside
  • Chance to inflict a debuff on enemies scales with missing health, i.e. at 60% missing health it has a 60% chance to inflict a random debuff
  • The Nugwisomkami of War exceeds in dealing damage and gains barrier on successive kills. This spirit is always Perfected or Voidtouched.
  • The Nugwisomkami of Mischief has moderate damage output and high survivability. It teleports away to heal itself and cloaks on low health. This spirit is always Overloading or Blazing.
  • The Nugwisomkami of Decay debuffs enemies with Weak, Slow, or Disabled Healing. It is the tankiest of the three and siphons health from nearby enemies. This spirit is always Malachite or Celestine.
  • Can only have 1 active spirit at a time
  • Using the ability again with an active spirit will re-roll another one.
  • Spirits are summoned at ambient monster level
  • Decay and Mischief use Lesser Wisp AI and get confused sometimes, i.e. coming too close to the ground and then going braindead. I'm not sure what causes this.
  • Lord Mashiro 'permanently' takes 10% of your maximum health as an offering upon completion of a successful prayer.
  • This penalty is cleared on stage change or on successful reincarnation.
  • You can only pray while out of combat
  • You can choose to forego a Divine Skill completely in favor of switching skillsets at will, for an even wider array of ability combinations
  • All of your cooldowns reset when switching

This ability may or may not see a rework in the future, based on feedback.

Developer Recommended Loadouts

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I will intermittently put skill combinations I think have the most synergy in this section.

I encourage you to experiment!

*Gooboo Jr not required. I just didn't feel like re-cropping the image

Credits

  • me (Nines), for envisioning this project and bringing it to fruition. I concepted all the sk

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

KingEnderBrine-ExtraSkillSlotsRiskofThunder-R2API_ColorsRiskofThunder-R2API_DamageTypeRiskofThunder-R2API_DeployableRiskofThunder-R2API_DotRiskofThunder-R2API_PrefabRiskofThunder-R2API_RecalculateStatsKingEnderBrine-ScrollableLobbyUI

檔案與校驗

檔案名稱
KamunagiOfChains-1.1.5.zip
檔案大小
144.2 MiB