CriticalBlock

版本 v1.2.3·更新於 2026-01-08

Defensive counterpart to critical hits with some vanilla item reworks

模組介紹 作者原文

Critical block aims to add a defensive counterpart to lense maker's glasses' (and related items') critical hit mechanic. It does this by modifying vanilla defensive items to utilize the new 'critical block' mechanic.

A critical block reduces incoming damage by half. Players have a 1% chance to critically block innately, same as critical hits.

Blocks use the same visual/audio effect as tougher times' damage negation.

Current item changes:

Tougher times:

-old effect removed.

-now provides 10%+10% block chance, identical to how lense makers' works.

Safer spaces:

-no change, but it's worth mentioning anyway. Now effectively acts as a lost seers lense counterpart.

Stun grenade:

-old effect removed.

-+5% block chance.

-Blocking hits stuns the attacker and anything in 2+2 meters of it.

Oddly shaped opal:

-no longer provides armor.

-guaranteed block while buff is active instead.

-blocked hits receive an additional 10% damage reduction per stack.

Repulsion armor plate:

-no longer provides flat damage reduction.

-now provides 5 armor and 5% block chance; think of it like a defensive mocha.

Unstable tesla coil:

-no longer passively shocks enemies.

-buff now provides guaranteed blocks while active.

-blocked hits now shock enemies, identically to how the passive shock worked.

Titanic knurl:

-+5% block chance per stack.

-since it's a general defensive stat up, I went ahead and added the new defensive stat to it.

Jade elephant:

-buff no longer provides armor.

-buff now provides guaranteed blocks.

-while held, blocked hits receive an addition 50% damage reduction.

KNOWN ISSUES:

-Tesla coil sometimes doesn't shock enemies.

-stun grenade, tesla coil, and tougher times don't have item displays.

-no green block items lmao

TODO:

-Warped echo blocks affected hits instead of applying 20% damage reduction (maybe)

-compat with augmentum for a block chance essence

-a small collection of new items to explore effects that won't fit on any vanilla items

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

bbepis-BepInExPackRiskofThunder-HookGenPatcherRiskofThunder-R2API_ItemsRiskofThunder-R2API_Language

檔案與校驗

檔案名稱
CriticalBlock-1.2.3.zip
檔案大小
92.6 KiB