DeerectorsCut
A collection of QoL tweaks and subtle reworks
模組介紹 作者原文
Deerector's Cut
This mod is an unofficial implementation of a series of tweaks and subtle reworks, designed by RoRR developer Dee'.
Multiplayer-compatible (Or atleast should be. Report any issues to azulineskye on discord)
Includes configs for disabling and enabling specific tweaks, accessible from the in-game mod settings.
Some settings might require restarting the run to be applied correctly.
Overview
Survivors:
- Acrid
- Festering Wounds: Now able to hit multiple enemies
- Artificer:
- Flame Chakrams: Reworked to have better feedback and feel more reliable
- Charged Nanobomb: Gains a +75% damage bonus at full charge, totalling 1050%
- Frost Barrier: Explosion damage upped to 400% (from 100%)
- CHEF:
- SLICE: Works with the Rapid Fire accessibility setting
- COOK: Killing enemies near the pot extends its duration and adds food to it, also can crit now
- HAN-D:
- OVERCLOCK: Gives a brief speed boost that can be extended by hitting enemies
- Mercenary
- Focused Strike: Slighlty reduced window of time for parrying
Elites
- Volatile:
- When its missiles try to arm while too close to its target, they get delayed by half a second
- Overloading:
- Reworked. Creates a telegraphed AoE around themselves, doing ramping chip damage every tick
Monsters
- Wandering Vagrant:
- When its orbs try to arm while too close to its target, they get delayed by half a second
- Greater Wisp:
- Its attack has a slightly longer windup
- Can't attack immediately after spawning
- Also applies to Archaic Wisp
- Ancient Wisp:
- Its fire pillars take longer to detonate, and are more spaced out
- The pillar explosion's hitbox extends higher. You can't jump it anymore!
- Imp Overlord:
- Its melee attacks now have windup, giving more time to react
- Its laser attack takes longer to detonate, and the explosion hitbox is significantly taller
- Additional effects and particles have been added to improve readability
- Cremator:
- When the player is close to it, its projectiles give more time to react and dodge
- Jellyfish:
- Reduced size of hitbox
Stages:
- Damp Caverns:
- Added new Interactable: Toll Gate
- Spawns in pairs on opposite sides of the stage
- Teleports you to the other gate when used
Items:
- Imp Overlord's Tentacle
- Allied Imps display their spawn dialogue properly
- Allied Imps are targettable by enemies
Miscellaneous:
- Drone health scaling now updates with difficulty scaling without needing the drone to be destroyed and re-bought
Credits
- Design, prototyping, and sprite art by Dee'
- Toll Gate SFX by Winslow
- Currently updated and maintained by AzulineSkye. Support me here!
- Previously programmed by Kris
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
- 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
- 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。
不同模組的安裝位置差異較大,包內說明是最可靠的依據。 若模組依賴 ReturnOfModding 之類的載入器,請先按包內說明裝好。
前置依賴
下面這些內容需要先安裝,否則該模組不會生效:
ReturnOfModding-ReturnOfModdingReturnsAPI-ReturnsAPI