[Mod漢化][V1.0][地圖]Configurable Maps-自定義你的地圖

作者 汉化:jxb12306·版本 v1.0·更新於 2019-01-31

還在爲地圖不稱心如意而煩惱嗎,趕緊來試試吧,在這裏你說了算!

截圖 共 3 張

模組介紹 作者原文

還在爲地圖不稱心如意而煩惱嗎,趕緊來試試吧,在這裏你說了算!

如果漢化有錯誤或者純粹想要回帖水金元,請前往——>

該MOD並非本人原創,轉載於Steam創意工坊,原作者:Kiame Vivacity,MOD設置界面已經完全進行簡體中文本地化。

The MOD is not originally created by me. It is reproduced in Steam Creative Workshop. The original author is Kiame Vivacity and I only added Simplified Chinese.

原地址:

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簡介:自定義有關地圖的一切,地形、遺蹟、古代神殿、世界地圖,具體的看圖吧實在不想打字了,這MOD設定裏的文字賊多,手已經快抽了。。

注意:MOD只對新生成的地圖有效!!!!!無法對現有已生成的地圖生效!!!!!

PS.Disallow "Rock Outcrop" Islands我不太理解,有段時間沒玩了,所以暫時翻譯成“禁止只是擁有岩石的島嶼出現”

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"Configurable Maps" provides you with a number of configuration options that you can use to tailor the way your maps generate. Simply visit "Mod Settings" from the game's "Options" menu. You'll find three different sets of options for the mod.

(1) "Things" Settings:

You can alter the number of ruins and "ancient shrines" that generate on new maps. You can set them low, so you'll no longer find yourself starting the game in an area that looks like it might once have been someone's town square. Or you can set them high, so it seems as if you've landed in what was once a bustling city.

(Regardless of the settings, the mod ensures that buildings will be significantly more common among ruins than unattached wall segments, and that those buildings will be shaped more like rooms than like hallways.)

You can decide whether you want ruins to be constructed solely or primarily from stone types actually available on the map, or if you want them to be constructed from random materials (as in vanilla).

You can adjust the "biodensity" on new maps, to determine how thickly populated with plant and animal life the maps should be. These settings are, of course, relative to the base values for a given biome. Even a "sparse" tropical rainforest will have a much higher biodensity than a "dense" extreme desert or ice sheet.

(2) Terrain Settings:

You can adjust the amount of ore which generates on new maps, to make the game more or less challenging. You can additionally choose to disable "fake" ores, so that compacted steel, plasteel and machinery will not appear on your maps. You can also adjust the number of geysers, so that sources of geothermal power are easier or harder to find. And you can adjust the quantity of stone chunks scattered on new maps.

You can adjust the maps' "mountain level," perhaps so that flat maps have almost no rock outcroppings, or perhaps so that mountain maps have little open space.

You can also adjust the "fertility" of soil on maps, to adjust the relative amount of rich soil as opposed to regular soil.

An additional checkbox allows you the option to disallow rocky outcrop "islands" from appearing in lakes, marshes or oceans.

(3) World Map Settings:

You can adjust the minimum and maximum number of stone types which can appear in a tile on the world map. You can also adjust the relative commonality of various types of stone, so for example, you could set your worlds to generate with lots of granite but very little sandstone.

(Note that these settings won't appear if you're also using "Cupro's Stones," as that mod offers more robust options regarding exactly how many and which types of stone you want to see on the world map.)

  • Rainbeau Flambe (dburgdorf)

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Compatibility:

Since "Configurable Maps" does nothing but alter initial map generation, adding it to or removing it from a game in progress will have no impact. It should be compatible with any other mods, except perhaps those that also modify terrain and map generation.

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安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 這類遊戲沒有通用的模組管理器:有的模組直接替換遊戲檔案、有的放進遊戲專屬的 Mods 資料夾、有的要先裝遊戲對應的社群載入器或工具,以包內說明為準。
  3. 嚴格按說明放置檔案;標註「前置依賴」的模組需要把依賴一併裝好。
  4. 啟動遊戲確認載入成功;部分遊戲需要在設定或模組選單裡手動啟用。

不同遊戲、不同模組的安裝位置差異很大,包內說明是最可靠的依據。

檔案與校驗

檔案名稱
[Mod汉化][V1.0][地图]Configurable Maps-自定义你的地图
檔案大小
238.0 KiB