BepisResoniteWrapper

版本 v1.0.2·更新於 2025-11-25

Common hooks and events library for BepInEx Resonite mods. Provides essential events like OnEngineReady to simplify mod development.

模組介紹 作者原文

BepisResoniteWrapper

A Resonite BepInEx library (not a standalone mod) that provides commonly-used hooks and events for other BepInEx mods. This library simplifies mod development by offering ready-to-use events like OnEngineReady.

Installation (Manual)

  • Install BepisLoader for Resonite.
  • Download the latest release ZIP file (e.g., ResoniteModding-BepisResoniteWrapper-1.0.0.zip) from the Releases page.
  • Extract the ZIP and copy the plugins folder to your BepInEx folder in your Resonite installation directory:
  • Default location: C:\Program Files (x86)\Steam\steamapps\common\Resonite\BepInEx\
  • Start the game. If you want to verify that the mod is working you can check your BepInEx logs.

Usage for Developers

Adding BepisResoniteWrapper to Your Mod

  • Add the NuGet package reference to your mod's.csproj file:
  • Add it as a dependency in your.toml:

[package.dependencies]

ResoniteModding-BepisResoniteWrapper = "1.0.0"

Using the Events

Subscribe to events in your BepInEx plugin:

using BepisResoniteWrapper;

public class MyMod: BasePlugin

{

public override void Load()

{

// Subscribe to the OnEngineReady event

ResoniteHooks.OnEngineReady += OnEngineReady;

}

private void OnEngineReady()

{

// The Resonite engine is now fully initialized

// Safe to access FrooxEngine classes and functionality

Log.LogInfo("Engine is ready with version: " + Engine.Current.VersionString);

}

}

Available Events

  • OnEngineReady - Fired when the Resonite engine has finished.
  • No parameters - the engine instance can be accessed via Engine.Current

For Library Contributors

To add new hooks to this library:

  • Create a new hook class in the BepisResoniteWrapper/Hooks/ folder
  • Add the corresponding event to the ResoniteHooks class in Api.cs
  • Follow the pattern used in EngineReadyHook.cs:
  • Use [HarmonyPatchCategory] attribute for organization
  • Use [HarmonyPatch] to target the method to hook
  • Implement Prefix/Postfix methods as needed
  • Call the appropriate event from ResoniteHooks

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
  3. 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
  4. 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。

不同模組的安裝位置差異較大,包內說明是最可靠的依據。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

ResoniteModding-BepisLoader

檔案與校驗

檔案名稱
BepisResoniteWrapper-1.0.2.zip
檔案大小
390.3 KiB