TruckSafeZone

版本 v1.0.0·更新於 2026-07-24

Makes the truck an actual safe zone. Enemies can't see, hurt, or camp you while you're inside.

模組介紹 作者原文

TruckSafeZone

Makes the truck a real safe zone in R.E.P.O.

Vanilla already refuses to spawn monsters in the truck room or an adjacent

one, but nothing stops one chasing you inside and camping the doorway. This

closes that gap.

Built and compiled against game build v0.4.4 (Cosmetics Update line).

What it does

  • Blinds enemies to anyone standing in the truck. Patches

EnemyVision.VisionTrigger, the single funnel every monster's sight check

passes through — so it covers all vanilla enemies and most modded ones.

  • Blocks enemy damage to players inside the truck.
  • Cancels instant-kill grabs (Robe, Apex Predator, etc.) which bypass the

health system entirely.

  • Repels loiterers — enemies that wander within a configurable radius of

the truck get their vision disabled and are forced to leave.

Truck detection uses the game's own RoomVolumeCheck.inTruck flag — the same

one vanilla uses for truck-based revives — so it stays correct across every

map layout without hardcoded coordinates.

Only active during levels. Shop, truck lobby, and arena are untouched.

Who needs it

| Feature | Host | Clients |

|---|---|---|

| Blind enemies | Required | Not needed |

| Repel enemies | Required | Not needed |

| Block damage | — | Each player needs it for their own protection |

| Cancel kills | — | Each player needs it for their own protection |

Enemy AI is authoritative on the master client, so vision and repel are

host-only. Damage is applied on the victim's client, so everyone should

install it for full coverage. It degrades gracefully either way.

Config

BepInEx/config/benjamin.trucksafezone.cfg

| Key | Default | Notes |

|---|---|---|

| Enabled | true | Master switch |

| BlindEnemies | true | Host-side |

| BlockEnemyDamage | true | |

| BlockAllDamage | false | Also blocks fall damage and friendly fire |

| PreventDeath | true | Catches instant-kill grabs |

| RepelEnemies | true | Host-side |

| RepelRadius | 6.0 | Metres from the truck safety spawn point |

| RepelInterval | 1.0 | Seconds between scans |

| Verbose | false | Logs every block |

Building

Requires.NET SDK 8.0+. Add the NuGet feeds in nuget.config, then:

dotnet build -c Release

Output lands in bin/Release/netstandard2.1/TruckSafeZone.dll. Drop it in

BepInEx/plugins.

The R.E.P.O.GameLibs.Steam package pins stripped reference assemblies for

the game build, so you don't need to decompile anything or point at a local

install. Bump the version when the game updates.

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

BepInEx-BepInExPack

檔案與校驗

檔案名稱
TruckSafeZone-1.0.0.zip
檔案大小
21.4 KiB