SoloGFX
Graphics settings the game hides: ambient occlusion, reflections, a sharper render, longer light and shadow distance - all adjustable in the game's own Video menu. Client-only.
模組介紹 作者原文
SoloGFX
Graphics settings R.E.P.O. does not expose — all adjustable from the game's own Video settings
page, while you play.
Who needs it
Only you. Nothing here touches networked state, so it changes what is on your screen and
nothing else. Safe in any lobby, including ones you did not make.
What it adds
Ambient occlusion and screen-space reflections, through the post-processing the game already
ships.
A sharper image. R.E.P.O.'s blocky look comes from rendering into a low-resolution buffer, not
from low-resolution textures — so SoloGFX raises the render resolution, up to your monitor's, with
optional supersampling on top.
Longer light and shadow distance. Lights stop at 30m and shadows at 25m by default, which is what
makes big rooms fall into flat dark. Both are raised.
Quality controls — shadow resolution and cascades, anti-aliasing, anisotropic filtering, texture
and model detail, and more.
Notes
Better-looking costs frame rate. If your graphics card struggles, lower reflection quality, shadow
distance and anti-aliasing first — every setting is in the Video page, and each section can be
switched off on its own.
The game uses Unity's built-in render pipeline, so there is no ray tracing to enable here and
nothing that claims otherwise.
Installing
Install Mod Manager or r2modman and it lands in BepInEx/plugins on its own.
By hand: drop the.dll into BepInEx/plugins.
Needs BepInEx 5. Built against R.E.P.O. v0.4.4.3.
Author
Made by HappyTheLegend.
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: