MonsterSounds
Plays your own audio files (mp3/wav/ogg) from any monster as it walks, matched by name in a simple config file.
模組介紹 作者原文
MonsterSounds
Plays audio files (mp3/wav/ogg/aiff) from any monster as it walks, matched by
name. Ships with sounds for the Clown, Upscream, Rugrat, Spewer, Loom, Robe,
Mentalist, Gambit, Oogly, and Chef (who shuffles through a set of three),
all enabled out of the box.
Add your own by dropping audio into the sounds/ folder and adding a line to
sounds/monsters.txt, which documents the format at the top of the file. No
rebuild needed. A monster can have one sound, or several separated by commas
(chef-1.mp3, chef-2.mp3, chef-3.mp3, or just chef-*.mp3), in which case
each play picks one at random.
Every monster gets an on/off switch in BepInEx/config/MonsterSounds.cfg
under [Monsters], so you can silence one and let the game's own sounds
play instead, from any config editor and without touching monsters.txt.
Enabled under [General] turns them all off at once. Changes apply
immediately, even mid-game.
Requires BepInEx.
Not host only. Anyone who wants to hear the sounds installs it. Sounds are
local, so host, guests, and singleplayer all work.
Install by copying the whole MonsterSounds/ folder, DLL plus its sounds/
subfolder, into BepInEx/plugins. General settings live in
BepInEx/config/MonsterSounds.cfg, written on first run.
Made by Maxwell White, open to new projects.
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: