loaforcsSoundAPI
A general use library to replace sounds in Unity games.
模組介紹 作者原文
loaforcsSoundAPI
A portable sound-replacement mod, built to give sound pack creators more control and a more maintainable code base.
For Sound-Pack creators
A simple tutorial to make a sound pack is available on the documentation website.
Examples are available as well.
- Custom File Structure Hierarchy
- Mapping multiple sounds to the same sounds
- Sound-packs can create config options just like regular mods
- Swap out audio clips live based on what is happening in game.
For developers
Documentation Link
SoundAPI currently doesn't have much for C#, and the current public API will most likely break in v2.1
- Custom Conditions (for use with sound-packs)
- Custom Report Sections
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
前置依賴
下面這些內容需要先安裝,否則該模組不會生效:
BepInEx-BepInExPack