HUDEditor
Move, resize, hide, preview, save and import HUD layouts.
模組介紹 作者原文
HUD Editor
A client-side R.E.P.O. mod for moving, resizing, hiding, and organizing HUD elements.
Features
- Press F8 to open or close the editor.
- Click a visible HUD element to select it.
- Drag the selected element to move it.
- Drag its white corner handles to resize it from 25% to 400%.
- Hide, show, reset, or bring HUD elements from the editor panel.
- Use BRING to preview elements that are normally hidden or require a specific event.
- Toggle the map from the editor to access map-visible HUDs.
- HUD elements are grouped by their parent mod.
- The editor panel can be moved.
- Named presets can be saved, imported, and shared through JSON.
- Safe imports.
- The mod is client-side and does not need to be installed by other players.
Mod compatibility
Compatibility is included for:
- UI by headclef
- Denis UI
- Map Value Tracker
- Map Value Tracker Plus
- Monster Respawn Timer
- Robin's Dynamic Compass
- MoreUI
- Omni-Extraction Toolkit
- MoonPhaseUtils
- Cosmetic Box Scanner Fixed
- ShoppingListHUD
- Show Total Loot
- NuageRoles
- SharedUpgradesPlus
- PortalGun / Portal Render Spike
- Dead Map Access
- Minimap
- TheEverythingMap
- REPO FPSCounter
PocketCartPlus hints and LevelScaling stats are supported through their standard SemiUI components.
Configuration menus, pings, health bars, backgrounds are intentionally excluded.
Keep in mind that FULL mods compatibility will take time, almost all base game HUDs are compatible, some dont behave accordingly.
I didn't test each compatible mods with the HUD Editor, I only made it compatible by their HUD creations mechanics.
Saved data
HUD layouts are stored in:
BepInEx/config/mathe.hudeditor.cfg
Named presets are stored in:
BepInEx/config/HUDEditorPresets
Deleting the configuration file restores the default HUD layout and controls.
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: