BecomeTheMonster
Turns one player per run into a controllable enemy instead of the usual robot, with a unique attack, movement feel, and health per monster.
模組介紹 作者原文
Become The Monster
Turns one player per run into a controllable enemy instead of the usual robot. You keep moving and aiming the way you always do — you just look like, move like, and attack like the monster instead.
How it works
- At the start of a run, one player (roughly 1 in every 5) is secretly turned into a random enemy. Everyone gets a reveal showing who became what.
- Each form has its own attack, movement speed, and health, modeled after how that enemy actually behaves in the base game.
- Some forms have a second ability on right-click in addition to their main left-click attack.
- If your monster "dies," you don't drop a head and sit out — you get a quick death effect and come right back as a freshly rolled form. No two forms in a row repeat.
- Camera is third-person, positioned and scaled to whichever monster's body you're currently wearing.
Current roster
Gnome, Bang, Runner, Duck, Bowtie, Robe, Beamer, Floater, Spinny, Slow Walker, Birthday Boy, Hidden.
Notes
- This is a from-scratch reimplementation of each monster's attack/feel for player control — it does not modify or redistribute any of the base game's own files.
- Built and tested against game version v0.4.4.3.
Installation
Install with r2modman / the Mod Manager like any other BepInEx mod, or drop the DLL into BepInEx/plugins/ manually.
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
前置依賴
下面這些內容需要先安裝,否則該模組不會生效:
BepInEx-BepInExPack