OrbTunneling
Prevents Concentrication and Lazorb from passing through special pegs
模組介紹 作者原文
OrbTunneling
Prevents Concentrication and Lazorb from passing through special pegs.
Technical Analysis
Removing extraneous stuff, pegs look something like this:
- Peg Game Object
- PegTrigger Game Object
- CircleCollider
- SpecialPegCollider Game Object
- CircleCollider
The 2 CircleColliders here are the same size and overlap each other perfectly. The tunneling issue happens when the
PegTrigger collision happens before the SpecialPegCollider collision. When you fire Concentrication, the PegTrigger
collider is what "activates" the peg as it passes through, and the SpecialPegCollider is what causes the shot to
bounce off crits and refreshes. If the PegTrigger collider happens before the SpecialPegCollider, the peg gets activated
and "popped" which means that there's no longer anything that causes Concentrication to bounce. If the
SpecialPegCollider gets hit first, everything works fine.
This issue seems to happen randomly (maybe 5% of the time) and at any time scale since it's likely due to the order
in which Unity processes collision detections.
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
- 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
- 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。
不同模組的安裝位置差異較大,包內說明是最可靠的依據。
下面這些內容需要先安裝,否則該模組不會生效: